Hippos...

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turin
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Hippos...

Post by turin » June 16th, 2006, 8:45 pm

This is a unit line for the IE... I have the standing frames done, but they could use improvement. Any suggestions dealing with the graphics would be helpful. Please do NOT discuss the idea behind the unit here... only the unit graphics.
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river-horse.png
river-horse.png (4.58 KiB) Viewed 2578 times
river-calf.png
river-calf.png (4.1 KiB) Viewed 2580 times
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Noyga
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Post by Noyga » June 16th, 2006, 9:57 pm

Perhaps differentiate more the color of the hippo's skin and of its rider ?

Alks
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Post by Alks » June 16th, 2006, 9:59 pm

Add some details to hippo. He looks ok, but would need some (uhhh... the word is missing), saddle and armor/decorations.

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turin
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Post by turin » June 16th, 2006, 10:04 pm

Alks wrote:Add some details to hippo. He looks ok, but would need some (uhhh... the word is missing), saddle and armor/decorations.
Hm... hippo armor.

I'll work on that.
Noyga wrote:Perhaps differentiate more the color of the hippo's skin and of its rider ?
The problem is, you can't really change a hippo's pose... the top one is actually smaller.
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Stilgar
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Post by Stilgar » June 16th, 2006, 10:10 pm

I don't get what's going on with the shadow, there appear to be two bumps on it, I assume one is the shadow of the rider, but then what is the other one?

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Post by tsr » June 16th, 2006, 10:57 pm

I think the perspective is a little wrong (compare to other mounted units), they should be faced more towards me and less to the right (that's my right).

The rider seems to be sliding of the back on the hippos left side. Or maybe both are tilting over on the hippos head, I don't know?

The hippos left back leg looks like it's growing out of the wrong side, adding some more line above it might fix it.

And I don't like that they seem angry at eachother (by their looking)

The light should come from one place, currently the shadow indicates it coming from the hippos left side, the lighted back-right-leg indicates that it's coming from the right side, and the face that it's coming from the front. If you flip the shadow along the line of the hippos spine it might get better?

/tsr

(A bit to tired to be doing this, hope that I don't sound harsh)

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turin
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Post by turin » June 16th, 2006, 11:40 pm

Master Stilgar wrote:I don't get what's going on with the shadow, there appear to be two bumps on it, I assume one is the shadow of the rider, but then what is the other one?
Uh... good point. And easy to fix. ;)
tsr wrote:I think the perspective is a little wrong (compare to other mounted units), they should be faced more towards me and less to the right (that's my right).
I don't think so - horsemen are pretty tilted too. But maybe you're right.

The rest of your crits look valid, and pretty easy to fix...
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river-calf.png
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Ranger M
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Post by Ranger M » June 17th, 2006, 6:56 am

turin wrote:
tsr wrote:I think the perspective is a little wrong (compare to other mounted units), they should be faced more towards me and less to the right (that's my right).
I don't think so - horsemen are pretty tilted too. But maybe you're right.
horsemen are tilted, but to a lesser degree, using the nemidian horseman as a guide the hippo should probably be rotated about 5 degrees clockwise. I've done an edit to the river calf to demonstrate this. Basically I moved the feet (they were wrong for the current angle anyway), and rotated the head (which is where people get most of the angle from) by adding an eye (it was that simple, just adding an eye) and I also added ears because you missed them out.

I would say that the back needs to be lifted by a pixel or two, but I don't have time (got lessons soon), but doing that shoudl be easy and take 5-10 mins tops.

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turin
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Post by turin » June 17th, 2006, 2:55 pm

Thanks... I'm going to go ahead and just use your edit...
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Na'enthos
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Post by Na'enthos » June 17th, 2006, 5:59 pm

I´d have to say that I think they look a bit small for hippos. Well, the young hippo is okay.. but hippos are big and agressive creatures. Aside from humans they no real natural enemies once they reach maturity.
He who would travel happily must travel light.
-Antoine de Saint-Exupery

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turin
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Post by turin » June 17th, 2006, 6:08 pm

Na'enthos wrote:I´d have to say that I think they look a bit small for hippos. Well, the young hippo is okay.. but hippos are big and agressive creatures. Aside from humans they no real natural enemies once they reach maturity.
True. But they are pretty big - the level 2 hippo is 10 feet tall and 20 feet long, judging by the height of the rider.
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Na'enthos
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Post by Na'enthos » June 17th, 2006, 6:15 pm

True, but I surmised the rider was a dwarf-sized creature or something.

Ah well. Looks nice, anyway.
He who would travel happily must travel light.
-Antoine de Saint-Exupery

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Zhukov
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Post by Zhukov » June 18th, 2006, 1:28 am

I would reccomend a bit more contrast around the hippo's head to give it some definition and more '3D-ness'.

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Jetrel
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Post by Jetrel » June 18th, 2006, 3:08 am

Good job, Ranger M.

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Ranger M
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Post by Ranger M » June 18th, 2006, 12:05 pm

Jetryl wrote:Good job, Ranger M.
Thanks, although really the back of the hippo still needs editing.

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