[Historical] Campaign-Rebirth of the North
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Problem resolved, but....Oh my...
So, I don't know why it's working now... When I installed the game 1 week ago, I downloaded this campaign.. I downloaded it again today, and now it works.
I'm just a bit unlucky: I managed to get few levels for Tallin, he was an halberdier with high damage and many health points, now, he's a lieutenant with puny 5-2/4-1 attacks...
At least, I've got heavy infantery now .
I'm just a bit unlucky: I managed to get few levels for Tallin, he was an halberdier with high damage and many health points, now, he's a lieutenant with puny 5-2/4-1 attacks...
At least, I've got heavy infantery now .
hi,
okay i looked through the situation again. unfortunately i only have a saved game after he disappeared. i guess it was a Royal Guard, who killed him.
I looked the .cfg file. Since i have no idea about this wml stuff, i would ask whether can that be the problem, that in the code it has "Royal guard" instead of "Royal Guard". I found others, like Dwarvish Lord are written with 2 capitals.
the other question is about the treasury:
last item says:
message= _ "1000 gold! Wow! Where is that bag of bones getting all this?"
and:
amount=10151
i noticed it during the game, but i thought i just read it inaccurately.
n.[/quote]
haha, no way!Thanks for the imput nadjii, I am glad you liked it About the malifor-killing scenario that is rather strange. Him being killed is filtered through unit types, not by attack types so it technically shouldn't matter if the attack is holy or not - it just has to be by a white mage. (although it makes a bit of sense to let him be killed by a holy attack as well...) Anyhow, I am assuming that he ran away on you and you just have to find him
okay i looked through the situation again. unfortunately i only have a saved game after he disappeared. i guess it was a Royal Guard, who killed him.
I looked the .cfg file. Since i have no idea about this wml stuff, i would ask whether can that be the problem, that in the code it has "Royal guard" instead of "Royal Guard". I found others, like Dwarvish Lord are written with 2 capitals.
the other question is about the treasury:
last item says:
message= _ "1000 gold! Wow! Where is that bag of bones getting all this?"
and:
amount=10151
i noticed it during the game, but i thought i just read it inaccurately.
n.[/quote]
hi,
okay i looked through the situation again. unfortunately i only have a saved game after he disappeared. i guess it was a Royal Guard, who killed him.
I looked the .cfg file. Since i have no idea about this wml stuff, i would ask whether can that be the problem, that in the code it has "Royal guard" instead of "Royal Guard". I found others, like Dwarvish Lord are written with 2 capitals.
the other question is about the treasury:
last item says:
message= _ "1000 gold! Wow! Where is that bag of bones getting all this?"
and:
amount=10151
i noticed it during the game, but i thought i just read it inaccurately.
n.
haha, no way!Thanks for the imput nadjii, I am glad you liked it About the malifor-killing scenario that is rather strange. Him being killed is filtered through unit types, not by attack types so it technically shouldn't matter if the attack is holy or not - it just has to be by a white mage. (although it makes a bit of sense to let him be killed by a holy attack as well...) Anyhow, I am assuming that he ran away on you and you just have to find him
okay i looked through the situation again. unfortunately i only have a saved game after he disappeared. i guess it was a Royal Guard, who killed him.
I looked the .cfg file. Since i have no idea about this wml stuff, i would ask whether can that be the problem, that in the code it has "Royal guard" instead of "Royal Guard". I found others, like Dwarvish Lord are written with 2 capitals.
the other question is about the treasury:
last item says:
message= _ "1000 gold! Wow! Where is that bag of bones getting all this?"
and:
amount=10151
i noticed it during the game, but i thought i just read it inaccurately.
n.
I finally spent some time going over this campaign and getting a lot of little bugs and errors out casued from the swich from 1.0 to 1.1. The new version is up on the server.
Oops Thanks for pointing that out. It's all fixed now.nadjii wrote:haha, no way!
okay i looked through the situation again. unfortunately i only have a saved game after he disappeared. i guess it was a Royal Guard, who killed him.
I looked the .cfg file. Since i have no idea about this wml stuff, i would ask whether can that be the problem, that in the code it has "Royal guard" instead of "Royal Guard". I found others, like Dwarvish Lord are written with 2 capitals.
Well, I just thoght the guy was making a rough estimate when he said that. It's not like he is going to sit down and count it all in the middle of a battle. Besides, 151 more gold... anyone complaining?the other question is about the treasury:
last item says:
message= _ "1000 gold! Wow! Where is that bag of bones getting all this?"
and:
amount=10151
i noticed it during the game, but i thought i just read it inaccurately.
n.
Sorry about that. Another incompatibally issue with 1.0 and 1.1. It's all in order now thoughHibakusha wrote: Oh no, am I cursed or what ?! I finished "An old Friend" Scenario, now it's "Setting Disputes" which doesn't work.
Demilich unit not found.....
What should I do ?
Creater of the campaign, "Northern Rebirth"
Compleater of the campaign, "Son of the Black Eye"
Compleater of the campaign, "Son of the Black Eye"
1000 gold vs 10151 gold isn't a difference of 151 gold, it's a difference of 9151 gold. Rather a lot.Taurus wrote:Well, I just thoght the guy was making a rough estimate when he said that. It's not like he is going to sit down and count it all in the middle of a battle. Besides, 151 more gold... anyone complaining?the other question is about the treasury:
last item says:
message= _ "1000 gold! Wow! Where is that bag of bones getting all this?"
and:
amount=10151
i noticed it during the game, but i thought i just read it inaccurately.
n.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
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- Posts: 25
- Joined: March 19th, 2006, 8:18 pm
- Location: Bronx, NY
Help! First time poster, but I've been playing the game for several months and working on NR for several weeks now. I finally beat the Pursuit. But the next level, "Old Friend," causes a screen-freeze-to-quit when the Orc leader says something.
I'm not really sure what version of the overall game I'm using... I think the development version. And I'm pretty sure it's the latest version of the campaign. It's on Mac, if that matters.
Thanks!
Matt
I'm not really sure what version of the overall game I'm using... I think the development version. And I'm pretty sure it's the latest version of the campaign. It's on Mac, if that matters.
Thanks!
Matt
"The Deliverator belongs to an elite order, a hallowed subcategory." - Neal Stephenson, "Snow Crash"
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- Posts: 104
- Joined: September 2nd, 2005, 6:06 pm
- Location: portsmouth, u.k.
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- Posts: 25
- Joined: March 19th, 2006, 8:18 pm
- Location: Bronx, NY
Now this one has really got me. As Deliverator pointed out, when you get to Old Friend and after the first "message" in the "start" event the game crashes. I isolated the problem to this line of wml:
When I take this part out the scenario runs fine. Does anybody see anything wrong with this? The interesting part is that I have the same piece of code in almost every other of my senarios and they work just fine. Also, this senario was running just fine up till about wesnoth version 1.1. Just for some background reference, i'll put the whole event up here:
If anyone wants to check it out, I am attaching a savegame of the scenario. Does anybody have any ideas what could be causing this?
Code: Select all
[role]
type=Halberdier,Royal Guard,Master Bowman,Pikeman,Swordsman,Longbowman,Javelineer,Spearman,Bowman,Peasant
role=Supporter
[/role]
[recall]
role=Supporter
[/recall]
Code: Select all
[event]
name=start
[role]
type=Halberdier,Royal Guard,Master Bowman,Pikeman,Swordsman,Longbowman,Javelineer,Spearman,Bowman,Peasant
role=Supporter
[/role]
[recall]
role=Supporter
[/recall]
[store_unit]
[filter]
description=Tallin
[/filter]
variable=typechange
kill=yes
[/store_unit]
[set_variable]
name=typechange.type
value=Lieutenant
[modifications]
{TRAIT_RESILIENT}
{TRAIT_INTELLIGENT}
[/modifications]
[/set_variable]
[unstore_unit]
variable=typechange
find_vacant=yes
[/unstore_unit]
{CLEAR_VARIABLE typechange}
{BODYGUARD 2 20}
{BODYGUARD 5 20}
{BODYGUARD 7 21}
{BODYGUARD 9 22}
{BODYGUARD 9 24}
{BODYGUARD 9 26}
{BODYGUARD 8 27}
[recall]
description=Camerin
[/recall]
[recall]
description=Alfred
[/recall]
[recall]
description=Father Marcus
[/recall]
[recall]
description=Sister Theta
[/recall]
[recall]
description=Krash
[/recall]
[recall]
description=Elenia
[/recall]
[message]
description=Rakshas
message= _ "So here is the human who dares defy me!"
image=Rakshas.jpg
[/message]
[message]
description=Tallin
message= _ "Defy you? Who are you, what do you want?"
image=Tallin.jpg
[/message]
######lots more talking after this
[/event]
- Attachments
-
- Old_Friend.txt
- (28.99 KiB) Downloaded 155 times
Creater of the campaign, "Northern Rebirth"
Compleater of the campaign, "Son of the Black Eye"
Compleater of the campaign, "Son of the Black Eye"