Invasion of Arendia Artwork
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- Retired Developer
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Yes, much better. My very first contribution to wesnoth was giving FM's old elves a 'more mighty' stance when using their bows. I don't mind as much if units that are supposed to be bad archers draw the bow to their chest, but units with good bow attacks need this kind of pose.
"you can already do that with WML"
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http://www.wesnoth.org/forum/viewtopic. ... 760#131760
http://www.wesnoth.org/forum/viewtopic. ... 1358#11358
In the bow animation, the spear on his back gets a hole in it. The animations are too fast for me to tell in which frame. (In Wesnoth, animations usually go for 100-300 MS.)
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
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- Posts: 49
- Joined: August 7th, 2005, 11:47 pm
Emmanovi: Damn, I have already edited it out, and deleted the old one.
taz: I don't think that thickening the sword is appropriate, as it is supposed to be a thin agile weapon. but also if you look at the main image for the character on a black background then I think that the weapon type is more obvious. (It is just as obvious in all the other images)
taz: I don't think that thickening the sword is appropriate, as it is supposed to be a thin agile weapon. but also if you look at the main image for the character on a black background then I think that the weapon type is more obvious. (It is just as obvious in all the other images)
I have come up with some new naga images for my campaign, any constructive criocism is welcome
yes I know that mages usually aren't usually using magic in their normal image, I will probably change this to something else when I finish them, this was mostly to show their 'type' of magic as I haven't done any attack or defence images yet.
also the names for the scorcher and flamer are from when I was going to give them fire attacks, as that was the only of the 'magic' attack types that the mermen aren't resistant to , but then I realised that I could give them impact, so i changed the colour of the magic in the image (It was red) and am going to change the names to something more subtable.
It goes mage->flamer->scorcher
ps there are male and female versions of all of them.
yes I know that mages usually aren't usually using magic in their normal image, I will probably change this to something else when I finish them, this was mostly to show their 'type' of magic as I haven't done any attack or defence images yet.
also the names for the scorcher and flamer are from when I was going to give them fire attacks, as that was the only of the 'magic' attack types that the mermen aren't resistant to , but then I realised that I could give them impact, so i changed the colour of the magic in the image (It was red) and am going to change the names to something more subtable.
It goes mage->flamer->scorcher
ps there are male and female versions of all of them.