wose

Contribute art for mainline Wesnoth.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
Jastiv
Posts: 45
Joined: March 11th, 2005, 3:24 pm
Location: Connecticut
Contact:

wose

Post by Jastiv »

Well, here is a portrait of a wose.

Moderator's note: thread split, go to off-topic if you need an ego boost.
Attachments
wose3.png
wose3.png (40.28 KiB) Viewed 3348 times

User avatar
Elvish_Pillager
Posts: 8129
Joined: May 28th, 2004, 10:21 am
Location: Everywhere you think, nowhere you can possibly imagine.
Contact:

Post by Elvish_Pillager »

And here is a modified version of that portrait which does not have quite such obvious pixel boundaries.
Attachments
wose.png
wose.png (81.54 KiB) Viewed 3317 times
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.

XJaPaN
Posts: 362
Joined: June 20th, 2004, 5:11 pm
Location: Germany
Contact:

Post by XJaPaN »

Here is the XJ edit (just a suggestion)... something is wrong with the wose above :(
Attachments
wose-xj-edit.png
wose-xj-edit.png (72.95 KiB) Viewed 3310 times

darksteel
Posts: 243
Joined: August 14th, 2004, 11:38 pm
Location: Somewhere near a big dark eye made of steel

Post by darksteel »

hmm.....nice wose something seems to be wrong with his arm though :P
The darksteel eye

For a wesnoth strategie guide click here----------> http://www.wesnoth.org/forum/viewtopic.php?t=7109

User avatar
Cuyo Quiz
Posts: 1777
Joined: May 21st, 2005, 12:02 am
Location: South America

Post by Cuyo Quiz »

Last one. The eyes look less human so i think it fits. As for the glowing...i am not sure.
Cuyo Quiz,where madness meets me :D
Turn on, tune in, fall out.
"I know that, but every single person nags about how negative turin is; it should be in the FPI thread "Turin should give positive comments" =)"-Neorice,23 Sep 2004

XJaPaN
Posts: 362
Joined: June 20th, 2004, 5:11 pm
Location: Germany
Contact:

Post by XJaPaN »

Cuyo Quiz wrote:Last one. The eyes look less human so i think it fits. As for the glowing...i am not sure.
I wanted to highlight the face with the glow but its to bright I think.

User avatar
Jetrel
Art Director
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

It's a nice effort, but I think I'm going to have to give it a thumbs down on grounds of quality.

:( sorry.

telex4
Posts: 404
Joined: December 14th, 2003, 1:24 am
Location: Reading, UK
Contact:

Post by telex4 »

XJaPaN wrote:
Cuyo Quiz wrote:Last one. The eyes look less human so i think it fits. As for the glowing...i am not sure.
I wanted to highlight the face with the glow but its to bright I think.

Yegads, someone has shone a torch on a tree at night! :shock:

martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Post by martenzo »

He looks kinda wierd, more like a living log, than a living tree. (Kill me for resurrecting thread)
me: Welcome to the real world. If everyone says your art and opinions suck, it's because they DO suck. Even if you're too damned proud/stupid/both to realize it.
danny_california: yep keep telling fairy tales.

User avatar
Jastiv
Posts: 45
Joined: March 11th, 2005, 3:24 pm
Location: Connecticut
Contact:

Post by Jastiv »

I dont' think that wose was my best work, or even very good. I will admit the awful process I followed now to make such an abomination. First I took the wose in game, then I enlarged it in the gimp. After that I drew over it to give it more detailed leaves and such. Then I tried to change the positioning of the branches. The result is something that strikes fear into the hearts of men, er I mean a pathetic piece of firewood.

http://www.jastiv.com/d/20050327.html ---- Treeyads must die!

User avatar
Jetrel
Art Director
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

Ach, don't feel bad. Art is tough.

For one thing, in order to eliminate the pixelation of your work, I'd suggest taking a look at some of the tutorials listed here:
http://www.wesnoth.org/wiki/External_Tutorials

[yoda]Teach you many things, that will, hmm?[/yoda]

Post Reply