Active and inactive weapon specials hard to distinguish

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josteph
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Posts: 677
Joined: August 19th, 2017, 6:58 pm

Active and inactive weapon specials hard to distinguish

Post by josteph » May 11th, 2019, 1:53 pm

When a unit has both active and inactive abilities, they're shown in the sidebar in different colors:
2019-05-11-133815_1920x1080_scrot.png
2019-05-11-133815_1920x1080_scrot.png (12.9 KiB) Viewed 345 times
Even when a unit has only one ability, the colors for "active" and "inactive" are different enough that I can easily tell whether that ability is active or not.

In contrast, a unit with multiple weapon specials is shown in the sidebar like this:
2019-05-11-133011_1920x1049_scrot.png
2019-05-11-133011_1920x1049_scrot.png (15.92 KiB) Viewed 345 times
The drains and first strike special are shown in one color because they're active; backstab is shown in a different color because it's inactive. However, I find these two colors very similar. In the common case that a unit has only one weapon special, I can't always tell whether it's enabled or not by looking at the sidebar.
The color values:
edit: Created #4094 for this

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