Heavy Infantryman Line Animations
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Re: Heavy Infantryman Line Animations
This is looking great! Keep it up
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
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SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
Re: Heavy Infantryman Line Animations
I made a few new versions. The first one is the old shield and the last one is the current one.doofus-01 wrote:But before that, maybe the shield can use more of an edit. I understand the reason for TC'ing the shield, but it kind of loses its massive metal look. Maybe a more prominent leading edge would help?
Version 2 has a bit more TC on the egdes than the old Version. In Version 3 TC and gold colour are swapped (so it has a small golden outline, which the current Version doesn't have).
Version 4 is like the current version, but with a wider iron edge. Of course I can make some further changes, but I'd like to narrow it down to one Version first.
Re: Heavy Infantryman Line Animations
I insist that the current one looks good enough, any differences among current and 3-4 are such extremely minor that im sure nobody would ever bother to examine that close-by in order to notice it.
Re: Heavy Infantryman Line Animations
I concur that the current one looks fine.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
- ForestDragon
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Re: Heavy Infantryman Line Animations
agree with thatvultraz wrote:I concur that the current one looks fine.
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Heavy Infantryman Line Animations
well, yeah. thats what i said too, unless you meant to not change the mainline core sprite.
- ForestDragon
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- Location: Ukraine
Re: Heavy Infantryman Line Animations
well, i meant the NEW current sprite, not the mainline one, mainline ones currently suck a bitEagle_11 wrote:well, yeah. thats what i said too, unless you meant to not change the mainline core sprite.
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Heavy Infantryman Line Animations
Perhaps we should adopt the approach used in streamlining the drake anim's. If there is an fix amount of frames to draw per unit, per animation tag, across all units of one race things could get going faster.
There could be some notable exceptions like larger units like cavalry etc. being allowed an couple extra frames but in general that would help a lot to facilitate contributions, me thinks.
There could be some notable exceptions like larger units like cavalry etc. being allowed an couple extra frames but in general that would help a lot to facilitate contributions, me thinks.
Re: Heavy Infantryman Line Animations
Shocktrooper animations are finished.
Also here is the new defense frame (defense-2) with a slightly turned shield (defend-1 for reference). It's not super noticeable, but if I turn it too much I'd have to rework the whole shield.
I'll wait a few days for comments and then post all frames and the cfg files in a zip file.Re: Heavy Infantryman Line Animations
This is probably safe to go in - the only thing we'll want added(?) is the typical motion-blur/swoosh on a couple key attack frames; I'm not sure if I can't see it because of the gif-on-white-bg or if it just hasn't been added yet.
Thanks for doing this.
Thanks for doing this.
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Re: Heavy Infantryman Line Animations
Currently there is only one weapon blur on the 3rd attack frame. Should I add one for the 2nd frame aswell?
Re: Heavy Infantryman Line Animations
Yes, but has to be short, just enough to display the swing motion has begun.
Re: Heavy Infantryman Line Animations
What Eagle_11 said.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
Re: Heavy Infantryman Line Animations
This would be the new frames
Re: Heavy Infantryman Line Animations
I have noticed inner side of the shield at Shocktrooper got also teamcoloured and shows during the attack anim, please make it look like Iron Mauler shield's inner side instead.