Using artwork in another game
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Re: Using artwork in another game
Art and code can have different licenses. For example, 0 AD uses the GPL for its code, and CC-BY-SA 3.0 for its art and audio assets. Frogatto uses an open-source license for its code, while assets are proprietary.Emian wrote:Hello.
I read a lot of topics about licensing of wesnoth art in this forum.
If i understand correctly, it is possible to use artworks in other GPL'ed projects.
But how to be in situation, where project consist of two parts: open-source (GPL v2) client (with art) and server (not GPL predominantly). Is it possible to use unit's artworks for open-source client?