Zombies

Contribute art for mainline Wesnoth.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
User avatar
doofus-01
Art Contributor
Posts: 3671
Joined: January 6th, 2008, 9:27 pm
Location: USA, the civilized part.

Re: Zombies

Post by doofus-01 » May 6th, 2017, 2:02 pm

So, going with the "generic zombie carcasses" thing, would either of these work (surf & turf, still a bit WIP)?
zombie-slither.png
zombie-slither.png (3.45 KiB) Viewed 886 times
zombie-crawler.png
zombie-crawler.png (1.71 KiB) Viewed 886 times
Of course the crawler doesn't look anything like a scorpion, for example, but I would still find it less odd than anything else the scorpion could currently become, including nothing. But maybe that's just me.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects

Post Reply