New sprite proposal : Orcish shaman
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New sprite proposal : Orcish shaman
I'm working on some scenarios featuring orcish hordes. I need some more units, including orcish "mages", so I made a new sprite for it. Any comment or suggestion is welcomed.
Note this is my first attempt and it is not finished yet (it still looks too human for me).
Note this is my first attempt and it is not finished yet (it still looks too human for me).
Maybe you'd also like to post it on Pixelation (http://pixelation.cjb.net) and ask them what they think
some minor moditications
Right, I did some modification to the shaman. In fact, I'm not satisfied of its dress. Perhaps I'm to make a new one more looking like the following : http://museums.ncl.ac.uk/flint/images/shaman.gif
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- Posts: 56
- Joined: November 11th, 2003, 12:44 am
Nice for me but trully rather big O would make him 3-4 pixels smaller, and 1-3 pixels thinner (generally sprite not only chara).
It is nice though now too dark (his face should be lighter too, may a bit greenish shade of his skin). Laso make his robe a bit torn and add some bloodstains
And surely go ask at http://pixelation.swoo.net
It is nice though now too dark (his face should be lighter too, may a bit greenish shade of his skin). Laso make his robe a bit torn and add some bloodstains
And surely go ask at http://pixelation.swoo.net
Now I get it
Doesn't quite feel right yet, and I stared at the last image for 10 mins without realizing what felt wrong to me.
Then I thought it was the same as some bonus material on my LOTR DVD: Orcs are rather more about being "bent" with stored energy like a spring. Bent arms, curved swords, standing on one knee, etc.
The shaman is well drawn, and looks a good spellcaster, but is too "straight".
The assassin is a great example of this. Both knees bent, one curved sword pointing up, one pointing down. This is what's been bugging me, not the size.
It all looks so clear now that I see it...
Then I thought it was the same as some bonus material on my LOTR DVD: Orcs are rather more about being "bent" with stored energy like a spring. Bent arms, curved swords, standing on one knee, etc.
The shaman is well drawn, and looks a good spellcaster, but is too "straight".
The assassin is a great example of this. Both knees bent, one curved sword pointing up, one pointing down. This is what's been bugging me, not the size.
It all looks so clear now that I see it...
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- Posts: 719
- Joined: December 9th, 2003, 9:31 pm
- Contact:
Well twoj things to say:benj wrote:PS: you need to do 15 posts in pixelation before submitting artwork.
1. Brief through pixelation and give decent C&C to posts of your choice.
2. You can post in Community forum When you reach 15 posts you can ask admins to move your thread to WIP/Finished section.