Using sprites from Wesnoth in nonwesnoth game

Contribute art for mainline Wesnoth.

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cKomuHKa
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Joined: July 20th, 2012, 8:45 pm
Location: Russia

Using sprites from Wesnoth in nonwesnoth game

Post by cKomuHKa »

I develop a browser-based free-to-play multiplayer tactical game.
The client side of the game is open source.
Spoiler:
Can I use some sprites from Wesnoth for this project?
Last edited by cKomuHKa on July 21st, 2012, 1:19 pm, edited 1 time in total.
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ancestral
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Re: Using sprites from Westoth in nonwesnoth game

Post by ancestral »

Wesnoth assets (artwork, music, and code) are distributed under the GPL.

If you can sufficiently separate all the Wesnoth assets from your closed server-side code (perhaps place it in a separate folder) then you don't have to share your server-side code. But you do need to attribute the Wesnoth assets.

See http://www.tldrlegal.com/license/gnu-ge ... v2-(gpl-2)
and http://wiki.wesnoth.org/Wesnoth:Copyrights
Wesnoth BestiaryPREVIEW IT HERE )
Unit tree and stat browser
CanvasPREVIEW IT HERE )
Exp. map viewer
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cKomuHKa
Posts: 29
Joined: July 20th, 2012, 8:45 pm
Location: Russia

Re: Using sprites from Westoth in nonwesnoth game

Post by cKomuHKa »

Ok. Thanks for quick answer.
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