Using sprites from Wesnoth in nonwesnoth game
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Using sprites from Wesnoth in nonwesnoth game
I develop a browser-based free-to-play multiplayer tactical game.
The client side of the game is open source.
Can I use some sprites from Wesnoth for this project?
The client side of the game is open source.
Spoiler:
Last edited by cKomuHKa on July 21st, 2012, 1:19 pm, edited 1 time in total.
Re: Using sprites from Westoth in nonwesnoth game
Wesnoth assets (artwork, music, and code) are distributed under the GPL.
If you can sufficiently separate all the Wesnoth assets from your closed server-side code (perhaps place it in a separate folder) then you don't have to share your server-side code. But you do need to attribute the Wesnoth assets.
See http://www.tldrlegal.com/license/gnu-ge ... v2-(gpl-2)
and http://wiki.wesnoth.org/Wesnoth:Copyrights
If you can sufficiently separate all the Wesnoth assets from your closed server-side code (perhaps place it in a separate folder) then you don't have to share your server-side code. But you do need to attribute the Wesnoth assets.
See http://www.tldrlegal.com/license/gnu-ge ... v2-(gpl-2)
and http://wiki.wesnoth.org/Wesnoth:Copyrights
Wesnoth Bestiary ( PREVIEW IT HERE )
Unit tree and stat browser
Canvas ( PREVIEW IT HERE )
Exp. map viewer
Unit tree and stat browser
Canvas ( PREVIEW IT HERE )
Exp. map viewer
Re: Using sprites from Westoth in nonwesnoth game
Ok. Thanks for quick answer.