Armageddon Drake

Contribute art for mainline Wesnoth.

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Kenpachi
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Joined: July 28th, 2009, 1:40 pm

Re: Armageddon Drake

Post by Kenpachi »

there is something really odd happening with his right foot while the wings are flapping.
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nindjo
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Re: Armageddon Drake

Post by nindjo »

thats just its tail moving
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SFault
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Re: Armageddon Drake

Post by SFault »

Some nitpicking:
-the head bounces quite a lot. I would think the head would rather nod than bounce
-the arms are very static for someone who is making a leap
segmentation fault
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thespaceinvader
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Re: Armageddon Drake

Post by thespaceinvader »

Committed this as it is. Some tweaks may come later, but for now it's more than good enough.
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Mabuse
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Re: Armageddon Drake

Post by Mabuse »

for me the TC (using the sprites from th latest ZIP) wont work

a little pity else i would have put this thing into my cantar map
(of course im aware that i could have edited this for myself .. but i spend the time in bugtracking instead .. ah well, maybe later ;))
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thespaceinvader
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Re: Armageddon Drake

Post by thespaceinvader »

It definitely worked for me when I tested it before committing it to trunk. I wouldn't have done, if it had not.
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artisticdude
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Re: Armageddon Drake

Post by artisticdude »

It works fine for me, too. :?

I can't think of any possible explanation why it's not working for you, unless the images were somehow corrupted during the download. :hmm: Perhaps re-downloading them might help?
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vVoVv
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Joined: May 26th, 2008, 7:35 pm

Re: Armageddon Drake

Post by vVoVv »

@Mabuse : Seem like your unit config need this {MAGENTA IS THE TEAM COLOR} thingy?

If not. I really don't know why its not working.
Mabuse
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Re: Armageddon Drake

Post by Mabuse »

vVoVv wrote:@Mabuse : Seem like your unit config need this {MAGENTA IS THE TEAM COLOR} thingy?
well, you are very right indeed.

:oops:
The best bet is your own, good Taste.
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