Casstle edge are too...
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Casstle edge are too...
Hi,
The more I see screenshots and the more I play BFW, the more I find the edge of the casttle too "visible" compared to the rest of the graphics (forest, sea, swamp, grassland, ...)
How about not drawing the edge of the casttle in black, but in something lighter that will better accomodate with the rest of the screen (a lgray for example) ?
Am I alone to have this point of view ?
Guillaume
The more I see screenshots and the more I play BFW, the more I find the edge of the casttle too "visible" compared to the rest of the graphics (forest, sea, swamp, grassland, ...)
How about not drawing the edge of the casttle in black, but in something lighter that will better accomodate with the rest of the screen (a lgray for example) ?
Am I alone to have this point of view ?
Guillaume
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I somewhat agree it would be nice to smoothen the castle outlines, even if I am the one who originally did draw those black borders :)
However, please realize that changing a whole castle tileset is something rather complex... There are 75 different tiles composing the castle / the keeps (cut out from some larger images, OK, but this is still much work)
So it may take time to achieve :)
However, please realize that changing a whole castle tileset is something rather complex... There are 75 different tiles composing the castle / the keeps (cut out from some larger images, OK, but this is still much work)
So it may take time to achieve :)
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This is also my view. Castles are buildings, like villages, and i think the villages have outlines too.Elvish Pillager wrote:Castles are important enough that I actually like the outline.
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