New attack icon topic

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fmunoz
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New attack icon topic

Post by fmunoz »

Just for starters a hoff/trample icon. (added gimp xcf file if anyone wants to improve/edit/repurpose it)
EDIT: A fast blue/purplish ant mandribles
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thespaceinvader
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Re: <new attack icon topic

Post by thespaceinvader »

There are actually a number of new icons we need for the new Drakes, actually, if you're interested:

War Blade - a single blade, mounted to the back of the wrist, used by the Fighter, Warrior, Flare and Flameheart. If you're feeling enthusiastic, two different icons showing the different blade orientations used by the different lines would be awesome.
War Talon - a double or triple blade (triple, by preference) mounted on the back of the hand, used by the Clasher line, and Blademaster. Something like this in design: http://www.trueswords.com/skull-bones-g ... -4111.html though without all the extraneous skulls and stuff.
Battle Claws - much like the regular Drake Claws icon, but sheathed in metal, like a gauntlet.
Ram - the impact attack for the Thrasher/Enforcer is a ramming helm with big curly horns, and lots of weight behind it, made of bronze.

I'll look into putting the ant one in, actually - we do have ants in UtBS, but I can't remember the quality of their attack icons.

Anyone else who's reading this, and feels like they could have a go, feel free ;)

Thanks :D
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Re: <new attack icon topic

Post by fmunoz »

Ram the 60x60 doesnt really show the work done... so I also attached a larger one.
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thespaceinvader
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Re: New attack icon topic

Post by thespaceinvader »

Looks workable, thanks =) I'll try to run it by jet and get it uploaded some time soon.
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Re: New attack icon topic

Post by Sangel »

The "ant pincers" are showing up a little too dark on my screen - perhaps you could fiddle with the brightness and contrast a little to make them show up better on that black background?

Apart from that one little quibble, these do look great. :D
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Re: New attack icon topic

Post by fmunoz »

Sangel wrote:The "ant pincers" are showing up a little too dark on my screen - perhaps you could fiddle with the brightness and contrast a little to make them show up better on that black background?

Apart from that one little quibble, these do look great. :D
How about now?
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Zarel
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Re: New attack icon topic

Post by Zarel »

Still too dark.

This?
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Re: New attack icon topic

Post by Gambit »

Much better. You can now tell that it's an ant head...
Before it looked like some sort of spider with massive pincers :s The eyes appeared to be spots. And it looked like the real eyes were further up.

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Re: New attack icon topic

Post by JackBarber »

At first I thought it was supposed to be a deformed fish with teeth... :shock:
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Re: New attack icon topic

Post by Turuk »

JackBarber wrote:At first I thought it was supposed to be a deformed fish with teeth... :shock:
That's a matter of perspective, it took me a moment as well for my eyes to pick out the eyes of the ant, but then it all falls into place perfectly. It's fairly clear.
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thespaceinvader
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Re: New attack icon topic

Post by thespaceinvader »

JackBarber wrote:At first I thought it was supposed to be a deformed fish with teeth... :shock:
And that's an entirely unhelpful comment, unless you can identify WHY you thought that, and suggest ways in which to change that impression, not to mention phrasing it in a more sensitive way.

That looks cool to me. But I still haven't checked out what the current one looks like, I'll try to get round to that today.
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Re: New attack icon topic

Post by inferno8 »

thespaceinvader wrote:Anyone else who's reading this, and feels like they could have a go, feel free
Ok, so here's my war blade:
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Re: New attack icon topic

Post by beetlenaut »

While we're on the subject, Dead Water is missing some icons:
Merman Fist
Merman Tail
Scepter
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thespaceinvader
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Re: New attack icon topic

Post by thespaceinvader »

It could work, but it's not perfect - it's difficult to tell the orientation of the blade compared to the hand, and that's not very clear - do you have a working scale version, or are you working directly at 60*60? For the former, we could probably rework it. For the latter, it's more difficult. You could potentially also stand to give the weapon some form of mounting, attached to a horizontal grip going through his hand.

I'll admit, though, that weapon icons are not my forte.
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Re: New attack icon topic

Post by inferno8 »

I am seeing the problem now. And, yes, I have a bigger version:
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