Cloud's animations

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thespaceinvader
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Re: Cloud's animations

Post by thespaceinvader »

Great =)

Go Cloud :D
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Cloud
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Re: Cloud's animations

Post by Cloud »

I believe these are the frames for the Guard Standing. There is a zip file earlier, but it was buried with a load of other files.

I will eventually do some more stuff, but I'm pretty busy at the moment, what with University starting again.
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thespaceinvader
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Re: Cloud's animations

Post by thespaceinvader »

TO add a little more interest, I'll probably wire this so it goes 1-2-3-4-5-4-3-2 rather than 1-2-3-4-5 only. But yeah, I should have it up tonight or tomorrow.
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Jetrel
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Re: Cloud's animations

Post by Jetrel »

I really ought to do an edit of this throw animation to give it some follow-through (like the saurian's have). As much as these dwarves are supposed to be "stable", we should still have them hurling hard enough to come off the back foot.

We'll see if I stay on task enough to do that, tomorrow.
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Jetrel
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Re: Cloud's animations

Post by Jetrel »

:hmm: Not pleased with the feet, yet. Figure I'll show my work, though.
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guard-ranged-shading.gif
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Jetrel
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Re: Cloud's animations

Post by Jetrel »

etc, now satisfied with the leg/body kinematics and frame lengths. Loosely considering a "highly visible overhand" arced toss, instead of this one in front of the body, but who knows.
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Girgistian
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Re: Cloud's animations

Post by Girgistian »

Jetrel wrote:Loosely considering a "highly visible overhand" arced toss, instead of this one in front of the body, but who knows.
Cool, sure, but I figure the that huge board-shield's movement would turn to a ridiculous spin to compensate the movement, if you went for an overhead throw. This one seems to work reasonably well, despite looking a bit thrust-ish (though I guess it'll be clearer after the last frames are finished).
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