Dragon sprite

Contribute art for mainline Wesnoth.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
Sithras
Posts: 33
Joined: August 18th, 2009, 4:24 pm

Re: Dragon sprite

Post by Sithras »

Yes it does.

If they don't put your Dragon in Wesnoth (which they probably will), the portrait should definitely go in. Good quality.
Why are you wasting your time reading this when you are here for the forums?
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Dragon sprite

Post by thespaceinvader »

Pix: I'm inclined to say that that's not going far enough - it almost looks like we should see some of the underside of the jaw, to me.

Sithras: don't second-guess us please. The portrait is excellent, but it matches pix' version of the dragon, rather than the version which will go into mainline. If pix wants to do a portrait for that one too, however, that would be staggeringly awesome =D
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
pixelmind
Art Contributor
Posts: 53
Joined: January 21st, 2009, 8:18 pm

Re: Dragon sprite

Post by pixelmind »

Not sure if we should actually see the underside because the jaw is tilt downwards.
Maybe it was the odd shape of the jaw that gave that impression ( Or I'm totally wrong and my eyes still playing tricks on me :) )

I think this is the final version for now ( so I can continue working on the sprite :P )
Image
Last edited by pixelmind on September 11th, 2009, 1:07 pm, edited 1 time in total.
User avatar
Gambit
Loose Screw
Posts: 3266
Joined: August 13th, 2008, 3:00 pm
Location: Dynamica
Contact:

Re: Dragon sprite

Post by Gambit »

Not quite. On the far right side of his left wing (our left and right) halfway down you will find a patch of unshaded color.
User avatar
pixelmind
Art Contributor
Posts: 53
Joined: January 21st, 2009, 8:18 pm

Re: Dragon sprite

Post by pixelmind »

Oops, missed that spot. Thanks for pointing this out.
Updated the image above.
User avatar
Crunchy
Posts: 29
Joined: August 2nd, 2009, 10:06 am

Re: Dragon sprite

Post by Crunchy »

I really like the dragon pix! 8)
SolaceAvatar
Posts: 11
Joined: September 19th, 2009, 9:26 pm

Re: Dragon sprite

Post by SolaceAvatar »

Since this won't be used for mainline, but will be used for numerous add-on things, maybe it should have more attacks than a single unit needs? That way if it shows up in several things it won't seem like a straight copy-paste... there's already bite, fire, slam, and swipe, so the only attack type left I can think of is a charge attack, say, barreling forward (a more violent-looking version of walking, probably). :P
X-Site
Posts: 31
Joined: July 27th, 2007, 6:12 pm

Re: Dragon sprite

Post by X-Site »

pixelmind wrote:Not sure if we should actually see the underside because the jaw is tilt downwards.
Maybe it was the odd shape of the jaw that gave that impression ( Or I'm totally wrong and my eyes still playing tricks on me :) )
I think that you twisted the plates at the upper part of the throat but you did't twist the neck-parts. The Head points towards us while the neck-end pints to the right. the top should disappear from being twisted shouldn't it?
I don't know if this is clear enough. :hmm:
Attachments
Unbenannt-1.png
Unbenannt-1.png (110.71 KiB) Viewed 7353 times
Kenpachi
Posts: 66
Joined: July 28th, 2009, 1:40 pm

Re: Dragon sprite

Post by Kenpachi »

is this still being worked on?
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Dragon sprite

Post by thespaceinvader »

Probably. Have patience. Our contributors are busy people.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Valkier
Art Contributor
Posts: 509
Joined: May 25th, 2009, 5:43 pm

Re: Dragon sprite

Post by Valkier »

Looking very flat to me so far. Need to define the shadows and highlights a bit more and I think it will look fine.
Win if you can. Lose if you must. But always cheat.
User avatar
gimderel
Posts: 8
Joined: April 28th, 2009, 9:16 pm

Re: Dragon sprite

Post by gimderel »

:?:hey is the dragon spite done yet, cuz it looks awesome and I want it :)
User avatar
Cloud
Art Contributor
Posts: 502
Joined: December 17th, 2008, 7:43 pm
Location: The land of pixels
Contact:

Re: Dragon sprite

Post by Cloud »

Patience is a virtue.
Softly/SoftlySplinter on IRC. Will be lurking around more these days
Mainline Animations|The Væringjar
Art for these mead-sodden, bearded mushroom-junkies by Girgistian!
User avatar
gimderel
Posts: 8
Joined: April 28th, 2009, 9:16 pm

Re: Dragon sprite

Post by gimderel »

:?: also will It be available in the game or will there be a separate patch/mod for it?
User avatar
Cloud
Art Contributor
Posts: 502
Joined: December 17th, 2008, 7:43 pm
Location: The land of pixels
Contact:

Re: Dragon sprite

Post by Cloud »

This one won't be included, the portrait might, depending on what Kitty or Jet say when it's done.

The version which might be included can be found here. But at the moment it'll need finishing and animating, which will take some time.

When it's finished it'll be released with the next release, most likely a developement release. It's only used in campaigns though, so it won't be seen much, hence why it's not a top priority to complete, unlike something like the recently re-done Drakes.
Softly/SoftlySplinter on IRC. Will be lurking around more these days
Mainline Animations|The Væringjar
Art for these mead-sodden, bearded mushroom-junkies by Girgistian!
Post Reply