Kitty's random stuff: The South Guard

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Sgt. Groovy
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Re: Kitty's random stuff: AoI - Erlornas

Post by Sgt. Groovy »

To me the armour looks more like enameled metal than leather, but it looks good anyway.

It looks weird that his left shoulder is so much lower than the right one. It's not an impossible position, but when one tilts the shoulderline, it's natural to also bend the torso, yet his torso is completely vertical and stiff.

The sword is also conspicuously blue, considering he's wearing lots of reflective stuff, none of which shows any bluish reflections.

The characterisation and gear look very good, he's a dandy, yet dangerous.
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kitty
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Re: Kitty's random stuff: AoI - Erlornas

Post by kitty »

Thanks for the crits!
I changed the angle of his head slightly, took the blue out of the blade and re-shaded the hands. He is finished for now.

Next one is a scout appearing in the first and last scenario of AoI:
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Sgt. Groovy
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Re: Kitty's random stuff: AoI - Erlornas

Post by Sgt. Groovy »

I'm not sure about the scout's perspective. While technically not wrong, it puts lot of focus on the horse, with its head covering so much of the canvas. I think a more isometric perspective would work better, as is usually the case with the portraits of mounted units.
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Re: Kitty's random stuff: AoI - Erlornas

Post by thespaceinvader »

The scout looks really surly, and his head feels kind of small. I'd also suggest that a longbow like that would not be a practical tool to use on horseback.
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kitty
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Re: Kitty's random stuff: AoI - Erlornas

Post by kitty »

About the scout's perspective, yeah, there is a lot of focus on the horse... We already have a lot of more isometric mounted unit portraits and I wanted to try out another variant. So I'll probably do the next one in that fashion again but I think this variant works well enough for him. (The perspective issue is also the answer to tsi's head size observation.)
And honestly I have no idea what kind of bow to use on a horseback but the bows of japanese horseback archers as well as e.g. magyar ones looks rather long to me.
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Re: Kitty's random stuff: AoI - Erlornas

Post by thespaceinvader »

IIRC japanese horsebows tended to be assymetrical - they had a small lower part and a long upper part, leaving a longbow that you could easily pass across the back of your horse. It's not a big issue by any means.
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Re: Kitty's random stuff: AoI - Erlornas

Post by wayfarer »

Well I'm not to sure but something about the chin line looks akward.
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Re: Kitty's random stuff: AoI - Erlornas

Post by boru »

It may just be my way of seeing things but I really had to hunt to find his lower leg.
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kitty
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Re: Kitty's random stuff: AoI - Erlornas

Post by kitty »

Slight edits on the scout, he's finished.
Thanks for the cool info on japanese bows, tsi, I didn't know that!
Wayfarer, thanks for the observation of the chin issue - should be fixed now.
boru, hmm, the lower leg shouldn't be the focus of the portrait, so I'll let this slide ;)

And an obviously unfinished portrait for Leaera (or something like that), a silver mage...
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Re: Kitty's random stuff: AoI - Erlornas

Post by Iris »

kitty wrote:And an obviously unfinished portrait for Leaera (or something like that), a silver mage...
Linaera.

Looking nice as usual. I'm no art expert so I can't really find anything to critique.
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Mountain_King
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Re: Kitty's random stuff: AoI - Erlornas

Post by Mountain_King »

This is a bit nitpicky but from knowledge given in the game, silver magecraft is the most difficult type to master(i.e., it takes the longest time to perfect it). Given that Linaera has obviously mastered that branch of magic, wouldn't it make sense for her to look a bit older? Not necessarily with lots of wrinkles and white hair and such, but an old look, like what Elrond has in LotR. I guess it's not exactly old, just...tired. Someone who has seen much in the world, and is very very wise because of it.

By the way, can UMC creators use any of these portraits before they are used in mainline? Please?
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Re: Kitty's random stuff: AoI - Erlornas

Post by Captain_Wrathbow »

Mountain_King wrote:By the way, can UMC creators use any of these portraits before they are used in mainline? Please?
...uh, yeah. Why wouldn't they be allowed to? It's all GPL.
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Re: Kitty's random stuff: AoI - Erlornas

Post by wayfarer »

Glad to be helpful. :)
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?

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kitty
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Re: Kitty's random stuff: AoI - Erlornas

Post by kitty »

Thanks Shadowmaster!

And for the age issue Mountain_King, I always interpreted the silver, much like the white or red, as the clothing's colour not the hair's... It's an inconsistency issue, on the one hand the "real" experience gap between the unit levels is quite severe, like nearly a decade between the mage's ones, but on the other hand a unit can level within a single scenario. So I tend to choose some midway, not real old, but grown-up and experienced, so she'll get a tad older in the process but not much. (And the silver mage line doesn't take the longest to perfect at all - the arch mage goes up to level 4 ;) )
Captain_Wrathbow wrote:
Mountain_King wrote:By the way, can UMC creators use any of these portraits before they are used in mainline? Please?
...uh, yeah. Why wouldn't they be allowed to? It's all GPL.
:roll: Yeah, of course the GPL allows that - but asking is always nice. And waiting 'til it is finished is a question of niceness and respect. And she should get finished later today or tomorrow - I guess you should be able to wait that long ;)
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Re: Kitty's random stuff: AoI - Erlornas

Post by Iris »

Captain_Wrathbow wrote:...uh, yeah. Why wouldn't they be allowed to? It's all GPL.
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