Kitty's random stuff: The South Guard
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Re: Kitty's random stuff: Goblin Wolf Rider
And the next one: rough for the Goblin Pillager
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Re: Kitty's random stuff: Goblin Pillager!
I know these will be used for dialogue, but have you given any thought to making the wolf look a bit more aggressive kitty? As mentioned above, they may be trained but I highly doubt they are tame, and so a bit more feral expression would not be out of place.
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Re: Kitty's random stuff: Goblin Pillager!
I know that goblins are not large beings, but the pillager's shoulder breadth seems too narrow to me, and the one on our left may be a little low.
Re: Kitty's random stuff: Goblin Pillager!
Turuk: No, for exactly the reason you mentioned yourself. That's a dialogue not a fighting portrait. Besides the Rider's wolf is already snarling and the knight's/direwolf rider's one will probably as well - I don't want the same "expression" for all three wolves.
A-Red: I want him to be weakish but I may have overdone it. I will broaden his shoulders a bit in the next revision, but I still want the knight-line to feature the more impressive goblins. For the different shoulder height please notice the differently shaped and sized pauldrons, I think shading will clear that up more.
A-Red: I want him to be weakish but I may have overdone it. I will broaden his shoulders a bit in the next revision, but I still want the knight-line to feature the more impressive goblins. For the different shoulder height please notice the differently shaped and sized pauldrons, I think shading will clear that up more.
Re: Kitty's random stuff: Goblin Pillager!
I had noticed, but I think the large pauldron on our right is as high as his shoulder should actually be. Block it out with a finger, and look at his head and the shoulder on our left, and see how long his neck is.kitty wrote:For the different shoulder height please notice the differently shaped and sized pauldrons, I think shading will clear that up more.
Re: Kitty's random stuff: Goblin Pillager!
In my opinion, the Pillager wolf is not cute enough.
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I wish I had more time in my hands.
Re: Kitty's random stuff: Goblin Pillager!
I think the wolf's expression and bearing makes the wolf seem like it's still a little apprehensive of the fire it's rider is carrying. Fitting, i think.
Re: Kitty's random stuff: Goblin Pillager!
Preliminary fin version of the pillager, but if anybody raises a valid crit I'm of course willing to include it.
Edit: Damn, I forgot to shade the torch - will come back to that later this evening...
A-Red: You were right - I completely overlooked that - thanks!
Eternal: That's just great!
Neoskel: Exactly what I thought.
Edit: Damn, I forgot to shade the torch - will come back to that later this evening...
A-Red: You were right - I completely overlooked that - thanks!
Eternal: That's just great!
Neoskel: Exactly what I thought.
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Re: Kitty's random stuff: Goblin Pillager!
Depends on the lighting you want to convey, but personally it doesn't feel like the torch is actually included in the image - normally when you do lighting effects you do a lot of reflections from the surfaces nearby - you don't seem to have done so on this one, and it make the torch look a little disconnected.
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Re: Kitty's random stuff: Goblin Pillager!
Shaded torch and added light fx - fin. Please commit him and the rider.
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Re: Kitty's random stuff: Goblin Pillager!
Aaah, muuch better =D The torch looks toasty.
Committed both to trunk.
Committed both to trunk.
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Re: Kitty's random stuff: Goblin Pillager!
Start of my 3rd WSAS milestone, lines and flats for the goblin knight/direwolfrider.
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Re: Kitty's random stuff: Goblin Direwolfrider!
I feel that the Direwolf ought to be properly aggressive-looking and snarly. At the moment, particularly given the angle of its head, it looks docile, if not outright scared.
Also, he seems to have a stirrup, but his foot's not in it - is there a reason for this?
Otherwise, looks good =)
Also, he seems to have a stirrup, but his foot's not in it - is there a reason for this?
Otherwise, looks good =)
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Re: Kitty's random stuff: Goblin Direwolfrider!
Yeah, canine expressions aren't something I usually do - I'll have another look at his head. For the foot dangling besides the stirrup I imagined him loosening up during talking opposed to riding.
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Re: Kitty's random stuff: Goblin Direwolfrider!
Ah, OK. It's worth bearing in mind, however, that he could be (and given the speed of the unit, is quite likely to be) depicted talking whilst moving, so...
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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