Trolls portraits

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Neoskel
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Re: Troll whelp portrait

Post by Neoskel »

Cool. Nice work here.

I always imagined Wesnoth trolls with a rough, rocky texture to their skin.

jdsampayo
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Re: Troll whelp portrait

Post by jdsampayo »

I think there is a problem with the elbows, they look like they are out of place.
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nehuen
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Re: Troll whelp portrait

Post by nehuen »

I don't see anything strange with the elbows...

The next step is the line editing, but so far, what do you think about it admins?

AI
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Re: Troll whelp portrait

Post by AI »

Try to turn your own arms that way.

Though the joints *can* sit facing forwards and backwards, sideways (to the outside) is much more comfortable and actually allows you to bend them. See this gorilla.

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nehuen
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Re: Troll whelp portrait

Post by nehuen »

new arms
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jdsampayo
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Re: Troll whelp portrait

Post by jdsampayo »

yep I think that was the problem, now they look normal, it is looking very good
In quechquixcauh maniz cemanahuatl, ayc pollihuiz yn itenyo, yn itauhca in Mexico-Tenochtitlan
As long as the world exists, no one will forget the glory and honor of Mexico-Tenochtitlan - Culhuacan memorial

mameluke
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Re: Troll whelp portrait

Post by mameluke »

I like it too.
I just wait for some comments of art-contributors.
I don't see any problems with an elf-woman hitting somebody with a mace...

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kitty
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Re: Troll whelp portrait

Post by kitty »

you've got a great start for the whelp portrait here! i'm impressed how well you translated the gorilla's anatomy on a fantasy creature!
and his loincloth is really cute!

a few things that bug me:
- linequality; your lines appear a bit pixely and you could use more width variation
- shading: you use too much white, which makes him appear made of a shiny material and nothing rock-like
- the grey you chose is very boring, give it a bit more alternation
- his left leg is too light, considering the light situation
- his right foot isn't as well defined as the rest
- like mameluke suggested, you could play a bit with his facial expression, making him a bit more dumb.


and i don't know how much of a problem that is, but portraits don't show the whole person/creature in general...

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nehuen
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Re: Troll whelp portrait

Post by nehuen »

final version
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Last edited by nehuen on March 24th, 2008, 10:09 pm, edited 1 time in total.

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thespaceinvader
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Re: Troll whelp portrait

Post by thespaceinvader »

I'd say that looks more sad than dumb, and tbh making a 'dumb' expression is not something i think is really easy. I prefer the previous face, though the new shading is better.
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nehuen
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Re: Troll whelp portrait

Post by nehuen »

Troll lobber
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Grand Marshal Aditya
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Re: Trolls portraits

Post by Grand Marshal Aditya »

Nice work man...I like it.
Light travels faster than sound. This is why some people appear bright until you hear them speak.

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Neoskel
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Re: Trolls portraits

Post by Neoskel »

Very nice!

The left arm is too short though, looks like it is just the fore arm connected to the shoulder.

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TL
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Re: Trolls portraits

Post by TL »

Yes, it's a cool pose but the left arm (his left) is not foreshortened nearly enough. The hand and forearm need to be widened to make the perception of depth work right.

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thespaceinvader
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Re: Trolls portraits

Post by thespaceinvader »

Nice posing, aside from the foreshortening issue. But don't forget that generally, the posing of a portrait should be passive - in this he's about to throw that rock at whatever he's looking at, because it would have to be moving in order for it to be above his head like that. if he's talking deferentially to his leader, it wouldn't really work to have him in the process of throwing a rock at said leader...
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