A topic for my portraits :)
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A topic for my portraits :)
I open that topic for my portraits contributions.
Since Jeryl has answered my questions and illustrated his directions with such talent, I will now begin filling that topic with portraits for you all to judge.
First comes my idea of a griffin.
This is an attempt to look wesnoth style from the start, so don't hesitate criticizing already.
I made this on paper directly with a pen so that the line look better than those of my dwarf.
Do you think it is necessary to redraw it with vectors so it looks cleaner?
BTW. Griffins are fun. I might try an accurate painting or sketch with one of those one day .
Since Jeryl has answered my questions and illustrated his directions with such talent, I will now begin filling that topic with portraits for you all to judge.
First comes my idea of a griffin.
This is an attempt to look wesnoth style from the start, so don't hesitate criticizing already.
I made this on paper directly with a pen so that the line look better than those of my dwarf.
Do you think it is necessary to redraw it with vectors so it looks cleaner?
BTW. Griffins are fun. I might try an accurate painting or sketch with one of those one day .
TATMF --- with an A as in Art
Cool! More portraits from Tatmf!
Here are my thoughts about the gryphon portrait.
(disclaimer: I am not an art developer)
shape:
I like the shape of the head and the back wing. Personally, I'd prefer a sharper beak. The main concern I have is the structure of the front wing-- it follows a wavy line that would seem weak for flapping.
Here are my thoughts about the gryphon portrait.
(disclaimer: I am not an art developer)
shape:
I like the shape of the head and the back wing. Personally, I'd prefer a sharper beak. The main concern I have is the structure of the front wing-- it follows a wavy line that would seem weak for flapping.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
Re: A topic for my portraits :)
Hey, nice work.
As for the picture, I would get rid of the claw. It makes it look like you just wanted a claw in the picture without any reason for it being there.
Off-topic but I have to ask: how do you pronounce tatmf?
Wouldn't you find it easier to do the line in pencil first, then ink over in pen and rub out the pencil?tatmf wrote:I made this on paper directly with a pen so that the line look better than those of my dwarf.
Nope, looks clean to me, but I'm no artist so I can't really judge it.tatmf wrote:Do you think it is necessary to redraw it with vectors so it looks cleaner?
As for the picture, I would get rid of the claw. It makes it look like you just wanted a claw in the picture without any reason for it being there.
Off-topic but I have to ask: how do you pronounce tatmf?
Re: A topic for my portraits :)
I'm gonna try different ways. But Whith a pencil, I tend to make detailed sketches that won't fit the game.Zhukov wrote:Wouldn't you find it easier to do the line in pencil first, then ink over in pen and rub out the pencil?
Furthermore, I don't realy like inking on paper because I like to keep a trace of the previous steps. So far I did not manage to make a clean "inking" on my computer either.
The beak is soft, I agree. This was to make it look a bit more cartoonish, but I think adding color and maybe just a line on top of the beak should do the trick.
TATMF --- with an A as in Art
You're right. Something's wrong. I am not sure what it is yet. I think the stylized feathers don't follow the wing's perspective, creating the false idea the wing is vertical. If it was, it would be too short and wrongly folded.Sapient wrote:The main concern I have is the structure of the front wing-- it follows a wavy line that would seem weak for flapping.
I wish I could explain better, but I guess you got what I meant.
TATMF --- with an A as in Art
Re: A topic for my portraits :)
I don't think this one is good enough, and I think the reasons are that it has been oversimplified/over-cartoonified, and that the inking is too .... uhm... curvy/loopy. It's hard for me to describe, even in english, but I think that more corners and hard edges in the linework would help.
On a side note, we did actually get another, currently uncolored, portrait for a gryphon rider, drawn by "spekkio" - if someone could find that, it'd be rather good for the topic at hand. It needed a bunch of cleanup, and elaboration/articulation of the shapes (which were too cartoony), but was a reasonably good drawing.
Believe it or not, Jason Lutes actually used un-inked pencils on his drawings for the final linework; he just did a very conscientious job of keeping them clean, and applied a few tricks to make them more solid (you can see his explanation of this in the tutorials).
On a side note, we did actually get another, currently uncolored, portrait for a gryphon rider, drawn by "spekkio" - if someone could find that, it'd be rather good for the topic at hand. It needed a bunch of cleanup, and elaboration/articulation of the shapes (which were too cartoony), but was a reasonably good drawing.
I suspect this general strategy of trying to make things more "cartoonish" is backfiring heavily. I'd try and make things more realistic.tatmf wrote:But Whith a pencil, I tend to make detailed sketches that won't fit the game.
...
This was to make it look a bit more cartoonish.
I may be able to help with this - I'll explain my technique in more detail, and hopefully that should do the trick.tatmf wrote:So far I did not manage to make a clean "inking" on my computer either.
Believe it or not, Jason Lutes actually used un-inked pencils on his drawings for the final linework; he just did a very conscientious job of keeping them clean, and applied a few tricks to make them more solid (you can see his explanation of this in the tutorials).
Re: A topic for my portraits :)
Do that Jetryl, he can be a worthy contributor.Jetryl wrote:I may be able to help with this - I'll explain my technique in more detail, and hopefully that should do the trick.
I must confess I did not read the whole tutorial page, nor did I get through a lot of the forum's topics. I just couldn't find the time.
edit: actualy, I just did read the inking tutorial. I guess it could work. What I did with the dwarf was similar, but truth is I had only one half on the paper, the rest was added on the computer...
I wanted to try several methods. I'm still going to if I find time to do so. What I first intended to do was to elaborate sketches with a pencil until I find out what I want my griffin to look like, and then make it from scratch with a pen. This is not what I did here.
By the way, I'm aware the griffin seems almost too simple. I thought details could appear with color, but this is probably bad strategy.
I'll stick with portraits for now, but I feel I'll have to try more elaborate drawings once in a while (campaigns?) to loosen the frustrating constraints
More elaborate meaning having some fun like with that guy here: (except that I did not spend time on it)
edit: actualy, I just did read the inking tutorial. I guess it could work. What I did with the dwarf was similar, but truth is I had only one half on the paper, the rest was added on the computer...
I wanted to try several methods. I'm still going to if I find time to do so. What I first intended to do was to elaborate sketches with a pencil until I find out what I want my griffin to look like, and then make it from scratch with a pen. This is not what I did here.
By the way, I'm aware the griffin seems almost too simple. I thought details could appear with color, but this is probably bad strategy.
I'll stick with portraits for now, but I feel I'll have to try more elaborate drawings once in a while (campaigns?) to loosen the frustrating constraints
More elaborate meaning having some fun like with that guy here: (except that I did not spend time on it)
TATMF --- with an A as in Art
Back...?
In that new year, I may find time to draw. Not sure yet.
Anyway, to prevent Boucman from yelling at me, I tried something today.
Once again, I did not exactly follow the toturial by the book, but it looks cleaner than last time though.
Not realy happy with the hands. I think the whole drawing could be more accurate, but I struggle with the Wesnoth art-style.
NB: I know I should not colorize a non-definitive work, but I see the defaults better that way.
Anyway, to prevent Boucman from yelling at me, I tried something today.
Once again, I did not exactly follow the toturial by the book, but it looks cleaner than last time though.
Not realy happy with the hands. I think the whole drawing could be more accurate, but I struggle with the Wesnoth art-style.
NB: I know I should not colorize a non-definitive work, but I see the defaults better that way.
TATMF --- with an A as in Art
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Flametrooper wrote:A Berserker portrait should have more "rage" to it.
I would tend to disagree with that. All our portaits are in non-action pause.
I imagine the berserkers to be nervous guys, the sort that always pick up fights, but that does not mean they are always "in rage" and I don't think they should be portrayed as such.
a slightly more "angry" attitude than our other portraits, but I would rather have him convey "impatience" than rage, and I think that this portrait does a great job conveying that
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What Boucman said. This guy looks tense (as befits a berserker) - like he's on the field of battle itching for a fight. That's perfect, IMO.
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