UTBS human commander

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fmunoz
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UTBS human commander

Post by fmunoz » July 6th, 2006, 6:51 am

The images that the human commander unit uses in UTBS are too "uncommanderish" so I made a quick edit to them.
Only the standing one is fully done all the others are just quick edits to the original ones (things like boots still need to be fixed)
Also added with all other images in the zip, the cfg file to use the images and the team colour.
Attachments
human-commander.png
human-commander.png (2.63 KiB) Viewed 2076 times
humancommanderUTBS.zip
All other frames (need some edits) + cfg file
(18.7 KiB) Downloaded 135 times

Alks
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Post by Alks » July 6th, 2006, 8:41 am

Yup, definitely commanderish, and should be looking well in specific UtBS setting.

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Ranger M
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Post by Ranger M » July 6th, 2006, 8:53 am

Yeah, this guy would work better (I always thought that it was odd that the human commander looked exactly like the human ranger)

quartex
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Post by quartex » July 6th, 2006, 4:46 pm

They look beautiful. Thanks a lot fmunoz!

The human commander looked like the human ranger because it's the same artwork. I was using whatever images I could get my hands on, and never had the opportunity to make better artwork. I definitely encourage anyone else who wants to help improve UTBS's artwork to private message me.

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Ranger M
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Post by Ranger M » July 6th, 2006, 5:06 pm

quartex wrote:The human commander looked like the human ranger because it's the same artwork. I was using whatever images I could get my hands on, and never had the opportunity to make better artwork.
well duh :roll:

I was commenting on the reasoning, the artwork was obviously the same.

fmunoz
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Post by fmunoz » July 6th, 2006, 5:29 pm

Some of the frames still need some work on them ... but it's really an easy work... (cut & paste mostly, boot colour and some forearm armour missing)

quartex
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Post by quartex » July 7th, 2006, 3:03 am

fmunoz wrote:Some of the frames still need some work on them ... but it's really an easy work... (cut & paste mostly, boot colour and some forearm armour missing)
Cool. When you get a chance to finish those edits, I'll gladly post the completed version.

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