New House Image

Contribute art for mainline Wesnoth.

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turin
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Post by turin »

It looks good. I think that the line between the side and front of the tent could be more distinct, though. It would help make it cleared that it was a tent.
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Boucman
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Post by Boucman »

when looking at it next to the others, it has a slightly darker taint... is it on purpose ?
Radic
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Post by Radic »

well now that I look at it I can see that there is room for improvment so I will re-do that one.
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Post by Radic »

here is the military encampment, i did it so it would work with the castle patch but for now i will just post the png
Last edited by Radic on April 18th, 2004, 7:35 am, edited 1 time in total.
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Sangel
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Post by Sangel »

The design looks great, but it's somewhat fuzzy, not "clean" like most of the Wesnoth graphics. Did you sketch it by hand?
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Radic
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Post by Radic »

yes
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Sangel
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Post by Sangel »

I thought so. Well, it provides the perfect base for cleaning up and turning into the finished image, because all the shapes/lines are in place and in proportion.
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Radic
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Post by Radic »

Do you think it needs more sharpening up, after all this is made of wood so it should kind of look "fuzzy"
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turin
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Post by turin »

Radic wrote:Do you think it needs more sharpening up, after all this is made of wood so it should kind of look "fuzzy"
The outlines need sharpening, but the inside of the wood looks perfect.
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Radic
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Post by Radic »

here is another one. It should be mush sharper now.
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Post by Radic »

here is another tent, well its better to say here is the fix for the forth one
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Post by Sangel »

Radic wrote:here is another one. It should be mush sharper now.
More contrast yes, sharper no. Really, the lines between the stakes should be a single pixel wide, and all the shapes involved need to be uniform. That'll change it from "fuzzy" to "sharp".
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Post by quartex »

Just wanted to say I think it's great that we are finally getting artwork for a military camp, so every base doesn't have to be a castle. The hand-drawn image is the right idea, someone just needs to go through it and convert it to a pixel image that has more even dimensions. Though perhaps every stake shouldn't be exactly the same width, less it look too fake.
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Post by Radic »

well this one should work, maybe some little things but this is MUCH sharper. Seeing how i did it at 1600% zoom.
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Post by Sangel »

Yes, that's exactly what I mean. Nice job!

Now, could you add a little Wesnoth-style shading to the wood? Currently each pole is quite flat.
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