Eternal's troll variations

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Eternal
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Post by Eternal » June 20th, 2006, 11:18 am

Longer arms.
JW wrote:It's capable of killing most level 3s and level 4s!! :shock:
(and that silly level 5 Delfador :wink: )
Yes. :twisted:
Dangerous enough to make level 3's (+ level 4's and silly Delfador) run. Only cavalry is fast enough to actually escape but... they aren't that fast underground are they? :wink:
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Post by Darth Fool » June 20th, 2006, 12:06 pm

The color seems a little too saturated too me, and his arms begin to look like popeye's. Do cave trolls really need that wide a forearm? Overall good work.

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Post by kiet » June 20th, 2006, 1:50 pm

It looks too big to be fast.

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Post by highhole » June 20th, 2006, 1:50 pm

You can create a "Era of Trolls" now :P ... I like this cave troll. He could be a swamp troll, too IMO. (needs a ability which hide a unit in swamp) :P
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Post by Ranger M » June 20th, 2006, 2:04 pm

Actually, his legs give the impression of speed, they are very similar to dinosaurs, and they were fast, very fast. You are making the mistake of assuming that big means slow (as it often is with humans), he is only a little bigger than an elephant, and they can charge really fast.

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Post by Elvish_Pillager » June 20th, 2006, 3:51 pm

In plain cave, nothing can escape this guy; only the Blood Bat can move at the same speed. However, on Grassland, a quick 9-moves cavalry unit or a 10-moves cavalry unit or a Gryphon Master can get away, or various units can move at the same speed.
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Post by Disto » June 20th, 2006, 7:53 pm

highhole wrote: He could be a swamp troll, too IMO. (needs a ability which hide a unit in swamp) :P
Sounds like you have a request, I really think you should make a bridge troll :P.
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Post by Flametrooper » June 21st, 2006, 1:35 am

If we're gonna have a troll faction, it needs t least one blade damage:
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Post by Disto » June 21st, 2006, 8:45 am

Flametrooper wrote:If we're gonna have a troll faction, it needs t least one blade damage:
Troll yes, faction no.
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Eternal
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Post by Eternal » June 21st, 2006, 9:18 am

Is this better?
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Post by Elvish_Pillager » June 21st, 2006, 10:22 am

If he's going to have long arms, he needs obvious elbows.
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Post by zookeeper » June 21st, 2006, 10:26 am

Elvish Pillager wrote:If he's going to have long arms, he needs obvious elbows.
Why? Besides, he has an obvious elbow at least on his right arm. And the left doesn't look in any way odd either.

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Post by Elvish_Pillager » June 21st, 2006, 10:33 am

That's not an elbow, it's just a bent arm. Hold your arm straight and look at your elbow - it isn't just a place where the arm bends, it also has a different appearance.
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Post by zookeeper » June 21st, 2006, 10:39 am

Elvish Pillager wrote:That's not an elbow, it's just a bent arm. Hold your arm straight and look at your elbow - it isn't just a place where the arm bends, it also has a different appearance.
Anyone can also bend their limbs without much effort in front of a mirror into all kinds of positions that would mostly receive "that's not how an arm looks like" comments if they'd draw them in the same way in a unit image or portrait. That troll looks perfectly good to me, as much as any troll can. They don't have to have the same type of elbow than humans, or have the same mobility in them. He looks stiff as heck in his shoulders and arms, but exactly that seems to fit the unit well IMHO.

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Post by Elvish_Pillager » June 21st, 2006, 10:43 am

zookeeper wrote:Anyone can also bend their limbs without much effort in front of a mirror into all kinds of positions that would mostly receive "that's not how an arm looks like" comments if they'd draw them in the same way in a unit image or portrait..
That's true, but it is backwards logic. It's easy to assume a position that looks wrong when drawn, but it is not likely that a position drawn in a way that looks wrong can be assumed.
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