New Campaign Graphics

Contribute art for mainline Wesnoth.

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Stilgar
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Re: Rogue child

Post by Stilgar »

Mille wrote:And even rogues have childs
You might want to flatten out the chest if you want it to look like a child... :?
Mille
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Post by Mille »

Dragon Master wrote:Is this going to be the underworld or just really bad swamps. Like swamps where bad people hang out
Its both. Most of it is setup in the underworld.
A few scenarios take place in the upper world of wesnoth.

The rougher graphics are more for the underground scenarios, the swampling for the swamps.

All in all i think, more terrain tiles would be cool. So if somebody want to help, this will be great.

I think i will provide some more my self. Lets look whats possible:)
Mille
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Re: Rogue child

Post by Mille »

Master Stilgar wrote:
Mille wrote:And even rogues have childs
You might want to flatten out the chest if you want it to look like a child... :?
Thats a good point. I Think this will be better
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The old one
The old one
rogue+child-ranged.png (1.75 KiB) Viewed 2787 times
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The new one
rogue+child-ranged-new.png (1.75 KiB) Viewed 2790 times
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Jetrel
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Post by Jetrel »

Kids have very large heads relative to their bodies - they would reach almost chibi proportions in a game like wesnoth.
Mille
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Post by Mille »

Ok - That is true. On the other side i see, that heads in Wesnoth are always bigger which is one reason why many units are so charming:)
As well that doesn´t mean the child shouldn´t be further improved, but i think its not so easy. Perhaps this one is better.

So far - The little [censored] will stay encaged, as long as i have better ideas what to do with him:)


Jetryl wrote:Kids have very large heads relative to their bodies - they would reach almost chibi proportions in a game like wesnoth.
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irrevenant
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Re: Recolorings

Post by irrevenant »

Mille wrote:What do you think about Slime people or Swamplings?
It depends on the perspective. Those both sound like names they might have for themselves.

Humans are more likely to have a name like "muck beasts" or "swamp fiends" for them.
Mille
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Re: Recolorings

Post by Mille »

irrevenant wrote:
Mille wrote:What do you think about Slime people or Swamplings?
It depends on the perspective. Those both sound like names they might have for themselves.

Humans are more likely to have a name like "muck beasts" or "swamp fiends" for them.
Yeah Right - But Swanpling might be the uman name.
In their own language they might be called

Ssswammphiesssies

or so:)
Mille
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Ok - Some more evil graphics

Post by Mille »

Ok - Some more evil graphics
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Dragon Master
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Post by Dragon Master »

You need to make the limbs hang down more. Peoples bodies don't freeze in place when they die. I also think the blood is a bit too bright. Even if you made it black it would look better.
Mille
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Mage ower

Post by Mille »

Sounds true - But i tried already, as you can see at the arms. A bit mor reworking for the legs should help. I´´ care about later.

So far i tried to create my first building for the landscape.
A Mage Tower?

I would be very interested in getting some feedback on it. It´s hard for me to give it a fair review.:(



Dragon Master wrote:You need to make the limbs hang down more. Peoples bodies don't freeze in place when they die. I also think the blood is a bit too bright. Even if you made it black it would look better.
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Disto
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Re: Mage ower

Post by Disto »

Mille wrote:Sounds true - But i tried already, as you can see at the arms. A bit mor reworking for the legs should help. I´´ care about later.

So far i tried to create my first building for the landscape.
A Mage Tower?

I would be very interested in getting some feedback on it. It´s hard for me to give it a fair review.:(



Dragon Master wrote:You need to make the limbs hang down more. Peoples bodies don't freeze in place when they die. I also think the blood is a bit too bright. Even if you made it black it would look better.
Do you own copyright to that?
Creator of A Seed of Evil
Creator of the Marauders
Food or Wesnoth? I'll have Wesnoth
Mille
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Re: Mage tower

Post by Mille »

Short: Yes - It is created by me and my girl friend.

Long: Although yes

We used

http://commons.wikimedia.org/wiki/Image ... rka_01.jpg

as a draft. At least you can say, that we used the wall textures after all a bit, but thats not true either, because every Pixel of the base mini 10x6 texture was changed during creation of the image.

Though yes - We have the copyright, but it is only a first draft. Did you like it?

Disto wrote:
Mille wrote:Sounds true - But i tried already, as you can see at the arms. A bit mor reworking for the legs should help. I´´ care about later.

So far i tried to create my first building for the landscape.
A Mage Tower?

I would be very interested in getting some feedback on it. It´s hard for me to give it a fair review.:(



Do you own copyright to that?
Disto
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Re: Mage tower

Post by Disto »

Mille wrote:Short: Yes - It is created by me and my girl friend.

Long: Although yes

We used

http://commons.wikimedia.org/wiki/Image ... rka_01.jpg

as a draft. At least you can say, that we used the wall textures after all a bit, but thats not true either, because every Pixel of the base mini 10x6 texture was changed during creation of the image.

Though yes - We have the copyright, but it is only a first draft. Did you like it?

Disto wrote: Do you own copyright to that?
Yes it's fine, especially for a UMS.
Creator of A Seed of Evil
Creator of the Marauders
Food or Wesnoth? I'll have Wesnoth
Mille
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Re: Mage tower

Post by Mille »

That makes me happy.
I will make more.
Perhaps some can be used in the maingame eventually, sometimes.
:D
Disto wrote: Yes it's fine, especially for a UMS.
Mille
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Little bit help needed

Post by Mille »

Ok - Here is another one - Feel free to comment.

Two thing are missing, but i´m unable to do it right now.
In the window there should be light.
The little roof-glas should gleaming in red.

Perhaps someone can be so kind and help me with this little
Workshop for Leonardo da Wintschi:)

As well - What is the optimal size for buildings?
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leonardo-tower.png
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