The Corsairs have Returned
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- Maeglin Dubh
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Looks quite good. The earlier versions were dicey, with so much black; it became hard to differentiate where sails left off and deck began. At least on an inferior monitor (laptop LCD screen).
Are you planning on making this ship into a line, or just the one unit? (I'm a fan of naval combat myself, just there isn't much place for it in wesnoth, unless one can make an entire era. I don't see that happening soon.)
Are you planning on making this ship into a line, or just the one unit? (I'm a fan of naval combat myself, just there isn't much place for it in wesnoth, unless one can make an entire era. I don't see that happening soon.)
- Maeglin Dubh
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- Maeglin Dubh
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It's really quite simple, toms.... Think Jabba's sail barge, or the corsair ships from LotR. It's a square with one corner tacked down, the opposite corner tacked to the mast, the other two corners tacked either to outrunner poles, or the rail.
(Yes, I know I ignored all maritime convention and jargon in that last explanation. That's because I don't like explaining an explanation.)
(Yes, I know I ignored all maritime convention and jargon in that last explanation. That's because I don't like explaining an explanation.)
toms, what do you mean about the color? I see it needs improvement. I am all with you on that, but is it the sail or the decking/hull?
Also here's an idea for a level 1, assuming the other's a level two. Criticize generously. Please. Suggestions will be warmly welcomed.
Any other advice is also greatly appreciated since i am still new at this. Thanks
Also here's an idea for a level 1, assuming the other's a level two. Criticize generously. Please. Suggestions will be warmly welcomed.
Any other advice is also greatly appreciated since i am still new at this. Thanks
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- Maeglin Dubh
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I believe the main purpose of the stripes is to make the sails stand out a bit more from the rest of the ship.
toms is, however, correct on the angle... I think your ships are closer to horizontal than most mainline units. However, this is not necessarily a problem. UMC's are usually free to ignore the art conventions of normal units when desired.
toms is, however, correct on the angle... I think your ships are closer to horizontal than most mainline units. However, this is not necessarily a problem. UMC's are usually free to ignore the art conventions of normal units when desired.
The rigging doesn't look realistic to me. It looks like you're trying to make a fore-and-aft rigged boat, but on such a boat the most would keep the leading edge of the rear sail directly vertical. Take a look at the pictures of some of the fore-and-aft rigs on Wikipedia: http://en.wikipedia.org/wiki/Fore-and-aft_rig
- Maeglin Dubh
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okay thanks for all the advice! I will definately go back and try and put the ships at new angles. I have made more ships and shall post them later as they are given more "finishing"/"new" touches.
toms, for the sails I wanted them to be different from what has been done and i was sort of going for an evil look
dthurston and all, i posted a link to a picture of what I think i am going for http://en.wikipedia.org/wiki/Image:Cara ... rtugal.jpg
Thanks again for the advice.
toms, for the sails I wanted them to be different from what has been done and i was sort of going for an evil look
dthurston and all, i posted a link to a picture of what I think i am going for http://en.wikipedia.org/wiki/Image:Cara ... rtugal.jpg
Thanks again for the advice.
These boats look very nice, and i think they'd fit well in the game
I am Oreb, Lord of the Darthien
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Give your comments to the World of Orbivm
These might find a home in FtF. I especially like the sleek style; it seems fitting for a pirate fleet. It would also help to differentiate the pirates from the Wesnothian navy in Southern Shore.
"ILLEGITIMIS NON CARBORUNDUM"
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Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom