Volcano Island(Coding help, please)

Discussion and development of scenarios and campaigns for the game.

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Skizzaltix
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Post by Skizzaltix » January 27th, 2006, 1:10 am

My computer's startup screen just died, so I can't imediately fix bugs/etc

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Sapient
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Post by Sapient » January 27th, 2006, 1:31 am

I found a bug in Epilogue:

Code: Select all

	story=Soran... 

You forgot the quote mark in front of "Soran"

Also, it's not finding "the landing" for some reason. :cry:
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."

Skizzaltix
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Post by Skizzaltix » January 28th, 2006, 4:34 pm

Okay, I have since fixed this problem. (I can't post it right now, becuase my file compresser is not running properly)

I found that if there is another problem somewhere, it will just say "Unkwown scenario: 'the landing'" by defualt.

If all the other problems are fixed, it should go away.

Skizzaltix
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Post by Skizzaltix » January 28th, 2006, 4:40 pm

I changed the 'Prison' scenario--now the gaurd at Jakini's cell is a Swordsman, and the guard at Soran's cell is a Javileneer.

I will update .tar file as soon as possible

Skizzaltix
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Post by Skizzaltix » January 31st, 2006, 4:21 pm

My computer has recovered competely but lost it's file compresser.

It might be a long time before I can update the .tar file

Skizzaltix
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Post by Skizzaltix » February 4th, 2006, 1:32 am

Now my computer has regained it's file compresser, but lost it's file manager, therefore rendering the file compresser useless. I'm getting a new computer.

Skizzaltix
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Post by Skizzaltix » February 17th, 2006, 3:00 pm

Okay!
Here is the updated version of Volcano Island:
Attachments
Volcano_Island.tar
updated
(130 KiB) Downloaded 130 times

Skizzaltix
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Post by Skizzaltix » February 20th, 2006, 2:20 am

I have the game ready for the Wesnoth 1.0.2 campaign server, abd I can make the PBL file, but what do I DO with the PBL file?

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Noyga
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Post by Noyga » February 20th, 2006, 2:30 am

Put the .pbl next your campaign_name.cfg in the campaign userdata directory.
(~/.wesnoth/data/campaigns/ on Linux)
Then while looking form new campaign on the campaign server you will see an option to publish your campaign.

You don't need to put a password in the .pbl, the campaign server will fill it for you the first time you upload the campaign.

Skizzaltix
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Post by Skizzaltix » February 22nd, 2006, 9:10 pm

Thank you!
I have put it on the campaigns server, please tell me if you can't download it.

I just realized that the story seems to borrow fairly heavily from Merman's Plight, Flight for Freedom, and Out of the Swamps. This was completely unintentional, and of these I had only played Out of the Swamps, so please don't kill me.

Shaimus McDougal
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Post by Shaimus McDougal » March 4th, 2006, 9:03 pm

So far I have liked The campaign but in the 4th? scenario (the one where you are supposed to defend the orc) I can't recruit only recall. Could be 1.1.1 though. About the cheney thing if you are trying to make it like rocky racoon (beatles white album) I would stick closer to the lyrics. I only reckognized the collapsed in the corner part.
"We all have flaws," he said "and mine is being wicked."
-The 13 Clocks-

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Ranger M
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Post by Ranger M » March 4th, 2006, 9:18 pm

Shaimus McDougal wrote:So far I have liked The campaign but in the 4th? scenario (the one where you are supposed to defend the orc) I can't recruit only recall. Could be 1.1.1 though. About the cheney thing if you are trying to make it like rocky racoon (beatles white album) I would stick closer to the lyrics. I only reckognized the collapsed in the corner part.
Skilzzaltix: have you added any units to the recruit list in this scenario?

if so then you must put and [allow_recruit] tag in the start event, not just add them to the recruitment list, otherwise it breaks the recruitment and you can't recruit anything.

Skizzaltix
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Post by Skizzaltix » March 4th, 2006, 11:22 pm

It probably is 1.1.1, I only tested it on 1.0.2. What I did was in the 2nd scenario, if you defeat one of the enemy leaders, it let's you recruit Naga Hunters, Naga Mages, and Naga Gaurdians. In 1.0.2 this meant you could recruit it for the rest of the campaign. So how do I make this work in 1.1.1?

About the song, okay, that's just there 'cause I thought of it a couple days ago stuck it up. At least it DOES fit the tune...

Shaimus McDougal
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Post by Shaimus McDougal » March 5th, 2006, 12:33 am

You do have the tune down but I would have the middle line be "He turned fast and shot." No He too many syllables That would be better. I dislike the huge amount of media attention this is getting though. When a boy scout dies in a hunting acident nooooooooo! but w/ mr. Cheney well there ya go. I'll look into it RangerM.
"We all have flaws," he said "and mine is being wicked."
-The 13 Clocks-

Skizzaltix
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Post by Skizzaltix » March 5th, 2006, 4:10 am

I fixed this, it should work now.

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