Campaign: Invasion of Arendia
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Re: Campaign: Invasion of Arendia
Hi,
I see that the Leader "Reth" doesn't have an image(image not found) when attack or defense. Sarah and Teresa don't have sound when attack and when use long-range doesn't have animation.
I see that the Leader "Reth" doesn't have an image(image not found) when attack or defense. Sarah and Teresa don't have sound when attack and when use long-range doesn't have animation.
- Mathemagician
- Posts: 39
- Joined: March 24th, 2008, 10:42 pm
- Location: Right behind you
Re: Campaign: Invasion of Arendia
Oh man, I haven't played Liberty since it was UMC! I forgot it had rogue mages. Fixed that and Brigand line sound. There's no Brigand unit in Liberty though, or anywhere else in mainline that I can find, unless it got renamed. Are you sure you saw it in Liberty?DukeSwampy wrote: ↑March 9th, 2020, 2:58 pm Talking about units:
- Brigand > Raider: Missing only sound when hitted.
- Rogue Mage > Shadow Mage > Shadow Lord: Looks like oudated sprite from the past, same issue with Brigand's advancement line. I suggest you must borrow those units from mainline Liberty.
Fixed these too. v0.15.10.DukeSwampy wrote: ↑March 9th, 2020, 2:58 pm About heroes:
- Teresa: Missing only sound when hitted too.
- Matt and Tom: Same issue with Rogue mage advancement line.
Formerly NeoPhile
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- Posts: 175
- Joined: June 26th, 2019, 2:20 pm
Re: Campaign: Invasion of Arendia
No, the Brigand's advancement line only in this campaign.Mathemagician wrote: ↑March 14th, 2020, 9:26 pm Oh man, I haven't played Liberty since it was UMC! I forgot it had rogue mages. Fixed that and Brigand line sound. There's no Brigand unit in Liberty though, or anywhere else in mainline that I can find, unless it got renamed. Are you sure you saw it in Liberty?
Sorry for my english, I'm not english native.
Regards, Swampy.
(Already mastered the LotI as 4 times until the end, so wanna me to play it again!?)
Regards, Swampy.
(Already mastered the LotI as 4 times until the end, so wanna me to play it again!?)
Re: Campaign: Invasion of Arendia
Reths Training
where they didn’t → didn’t.
Border Disturbance
enterring -> entering
no longer sole → no longer the sole
Brigands need way too much xp.
Outlaw Princess has no ranged/melee attack animations. You can probably use the ones from TroW.
Midnight raiding
varified -> verified
The ‚X‘ marking the battle is far away from the displayed route. Is that intended?
arrive at Oxter → Oxter.
The caravan seems to be using a workaround for having no attack. That’s not necessary (anymore).
Threats
pointless, argument → pointless argument
Black Hand Attack
siently → silently
they don’t know → They
there isn’t much → There
All sides lack starting villages.
giong -> going
mountins → mountains
We haven’t got a chance. → We don’t stand a chance.
shurely → surely
time is long → time has long
if it only → if it is only / if only
The Enemy of my Enemy
Mayor Ethel lacks her sprite. (Possibly because the path for that sprite has changed since the campaign was first released.)
The scenario is not winnable because Sarah behaves like a normal unit. Rushing into the enemy and dying on her own.
where they didn’t → didn’t.
Border Disturbance
enterring -> entering
no longer sole → no longer the sole
Brigands need way too much xp.
Outlaw Princess has no ranged/melee attack animations. You can probably use the ones from TroW.
Midnight raiding
varified -> verified
The ‚X‘ marking the battle is far away from the displayed route. Is that intended?
arrive at Oxter → Oxter.
The caravan seems to be using a workaround for having no attack. That’s not necessary (anymore).
Threats
pointless, argument → pointless argument
Black Hand Attack
siently → silently
they don’t know → They
there isn’t much → There
All sides lack starting villages.
giong -> going
mountins → mountains
We haven’t got a chance. → We don’t stand a chance.
shurely → surely
time is long → time has long
if it only → if it is only / if only
The Enemy of my Enemy
Mayor Ethel lacks her sprite. (Possibly because the path for that sprite has changed since the campaign was first released.)
The scenario is not winnable because Sarah behaves like a normal unit. Rushing into the enemy and dying on her own.