A New Order.
Moderator: Forum Moderators
Version 0.7.2a
This is only translation update.
Within next month or two I intend to check the campaign behaviour with wesnoth 1.1 but this is low priority task.
Also, if someone would want to contribute by adding images, portraits, correcting English mistakes or bug-reports/patches, he is welcome to either sent me pm or post here.
There is page prepared by alxrem. I will incorporate the bugs listed there in next version.
http://www.wesnoth.org/wiki/CampaignANe ... BugReports
This is only translation update.
Within next month or two I intend to check the campaign behaviour with wesnoth 1.1 but this is low priority task.
Also, if someone would want to contribute by adding images, portraits, correcting English mistakes or bug-reports/patches, he is welcome to either sent me pm or post here.
There is page prepared by alxrem. I will incorporate the bugs listed there in next version.
http://www.wesnoth.org/wiki/CampaignANe ... BugReports
There is someone working on the english part. I guess you noticed the en_GB translation? The author of this one intends to work on this but is more used to do en_GB --> en_US corrections so he's working on the translation first and will feed you his improvement suggestions next IIUC.szopen wrote:Also, if someone would want to contribute by adding images, portraits, correcting English mistakes or bug-reports/patches, he is welcome to either sent me pm or post here.
There is page prepared by alxrem. I will incorporate the bugs listed there in next version.
http://www.wesnoth.org/wiki/CampaignANe ... BugReports
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
Yes, such changes will do that but you still have to put them into the scenarios for this to occur. So it'll be your fault.
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
I want to get right through the en_GB before looking at the US. I'm trying to go fast though, as the English text is really the only weak point in an otherwise fantastic scenario. The story is strong, and long too, which always appeals.
I'm aiming to get 100 to 200 codes translated each week - though this week is a little slow, and I lost a few (only a hundred or so in the end) when moving house - luckily I made a backup!
I'll send torangan an update at the end of the week.
I do have a thought though:
Those cases where the English is confusing, or doesn't mean what it was intended to mean, are few, and mostly occur in the longer texts. Most of the 'errors' in the shorter texts, such as remarks and exclamations made by the characters, are clear in what they mean, and actually add to the atmosphere of the story by having a certain 'old europe' charm - I'm leaving those largely as they are. What I wondered was whether it would help if I sent you improvements to the longer texts one-by-one, rather than waiting unitil I have reviewed all 2500(!) ?
I'm aiming to get 100 to 200 codes translated each week - though this week is a little slow, and I lost a few (only a hundred or so in the end) when moving house - luckily I made a backup!
I'll send torangan an update at the end of the week.
I do have a thought though:
Those cases where the English is confusing, or doesn't mean what it was intended to mean, are few, and mostly occur in the longer texts. Most of the 'errors' in the shorter texts, such as remarks and exclamations made by the characters, are clear in what they mean, and actually add to the atmosphere of the story by having a certain 'old europe' charm - I'm leaving those largely as they are. What I wondered was whether it would help if I sent you improvements to the longer texts one-by-one, rather than waiting unitil I have reviewed all 2500(!) ?
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- Posts: 79
- Joined: September 24th, 2005, 10:46 am
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first of all... thanx for such a nice campaign, the best custom campaign i've played so far. interessting story, unique ideas, funny dialogs.
too bad that i had to play with the savegames more in the texteditor than in wesnoth (1.1) and now with 1.1.2a there is a problem with the fights. i guess the problem is the range=short which should be range=melee ... just a guess i am a wesnoth noob but back to the problem, if one of your units fights against a standard unit then it doen't fight back, while the standard unit doesn't fight back if one of yours attack. it's like that they don't have an fitting counter-attack. if you understand what i mean.
oh and the campaign should have an image under the description, something like that:
however, thanx for making this campaign!
too bad that i had to play with the savegames more in the texteditor than in wesnoth (1.1) and now with 1.1.2a there is a problem with the fights. i guess the problem is the range=short which should be range=melee ... just a guess i am a wesnoth noob but back to the problem, if one of your units fights against a standard unit then it doen't fight back, while the standard unit doesn't fight back if one of yours attack. it's like that they don't have an fitting counter-attack. if you understand what i mean.
oh and the campaign should have an image under the description, something like that:
however, thanx for making this campaign!
I'd suggest to wait for 1.1.3 since there are still major changes underway. By then it should probably stabilize a bit.szopen wrote:flava_clown: Thank you for your feedback. The moving to wesnoth 1.1 is low on my priority list, but I _do_ intend to do that in the (not very) near future.
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
Harry Dewulf is the one who was working on the en_GB translation. He posted in this thread recently...
WesCamp-i18n - Translations for User Campaigns:
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!
http://www.wesnoth.org/wiki/WesCamp
Translators for all languages required: contact me. No geek skills required!