multiplayer maps
Moderator: Forum Moderators
multiplayer maps
two 1 vs 1 small maps (throw them to data/maps/):
http://www.arael.fov.pl/w-dm/map-dm1
http://www.arael.fov.pl/w-dm/map-dm2
and this should be added at start of data/multiplayer.cfg:
http://www.arael.fov.pl/w-dm/cfg
comments? : arael@NOFSPAM.chrome.pl or in posts
for developers:
shouldn't maps be self-describing?
modifing data/multiplayer.cfg isn't safe, easy and nice
http://www.arael.fov.pl/w-dm/map-dm1
http://www.arael.fov.pl/w-dm/map-dm2
and this should be added at start of data/multiplayer.cfg:
http://www.arael.fov.pl/w-dm/cfg
comments? : arael@NOFSPAM.chrome.pl or in posts
for developers:
shouldn't maps be self-describing?
modifing data/multiplayer.cfg isn't safe, easy and nice
arael,
You don't have to put your new scenario in multiplayer.cfg. You can just put it in a new file of any name in data/scenarios/
You could even make a new directory called data/scenarios/multiplayer and put it in a file there.
Then, if you don't want to add a map file and a scenario file, you can just use
and don't use a map= tag.
That way you can easily and safely include the scenario in just one added file, and not modify any current files.
David
You don't have to put your new scenario in multiplayer.cfg. You can just put it in a new file of any name in data/scenarios/
You could even make a new directory called data/scenarios/multiplayer and put it in a file there.
Then, if you don't want to add a map file and a scenario file, you can just use
Code: Select all
map_data="gggffhhggghfg
ggggghggggmfg
ggggghhggchfg"
That way you can easily and safely include the scenario in just one added file, and not modify any current files.
David
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