How do you compute the path on the background map ?
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How do you compute the path on the background map ?
Hello,
I am asking a question specifically to campaign developers : at the beginning of each scenario, there is often a background map with lots of dots that display the journey of the player's army. This tends to be terribly boring and difficult to do by hand, specially when you player tends to often travel from one border of the map to the other.
Hence my question : how do you do ? Is there a tool somewhere ? If not, would someone be interested if I code something that traces a nice smooth path from an handful of points ?
I am asking a question specifically to campaign developers : at the beginning of each scenario, there is often a background map with lots of dots that display the journey of the player's army. This tends to be terribly boring and difficult to do by hand, specially when you player tends to often travel from one border of the map to the other.
Hence my question : how do you do ? Is there a tool somewhere ? If not, would someone be interested if I code something that traces a nice smooth path from an handful of points ?
My campaign : Pax Romana : The Rise of Vespasian
Re: How do you compute the path on the background map ?
Yes, that's waht I need, thanks !
My campaign : Pax Romana : The Rise of Vespasian
Re: How do you compute the path on the background map ?
If you're familiar with GIMP you might also be interested in this (with all the mentioned caveats withstanding).
Re: How do you compute the path on the background map ?
I'll try it out, thanks.
For some strange reason, I didn't see all the doc that is available everywhere about this topic.
For some strange reason, I didn't see all the doc that is available everywhere about this topic.
My campaign : Pax Romana : The Rise of Vespasian