Afterlife, human-vs-human survival

Discussion and development of scenarios and campaigns for the game.

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Joined: August 29th, 2012, 1:53 pm

Afterlife, human-vs-human survival

Post by vasya » February 22nd, 2018, 1:53 pm

Afterlife -- a survival and human-vs-human map.

Each two turns your units are copied to enemy part of the map to be controlled by AI.
These copies get stronger every turn.

Playing time: ~ 25 minutes.
If you have any ideas or feedback, feel free to share. hf!
Source code + bug tracker:

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