Discussion and development of scenarios and campaigns for the game.
7 posts • Page 1 of 1
For centuries the Lich Lords of the Old Continent were ignoring their southern neighbors, but now they decided to launch a full-scale invasion on Dunefolk territory. Can you save Dunefolk from unrelenting doom?
IMPORTANT: The campaign is unfinished. Currently, ten scenarios are ready (including one dialog-only) out of seventeen planned.
- You start with Dunefolk's units, but in later scenarios you will be able to recruit drakes, orcs and nagas (scenarios with orcs and nagas haven't been added yet).
- Simple AMLA system for heroes inspired by AMLA system in "A New Order".
I'm interested in feedback regarding campaign difficulty, story, bugs, writing etc. Also, I'm not native English speaker, so I apologize for grammatical or semantical mistakes in my campaign.
Last edited by Sur_191 on October 6th, 2018, 1:52 pm, edited 10 times in total.
Version 0.5 is here! Ninth scenario has been added alongside two new variations for Walking Corpse/Soulless. Right now they are reusing sprites of mainline zombies, but I may add some unique ones later. Have fun and don't forget to leave a comment here afterwards.
I didn't notice earlier but there was a game-breaking bug in scenario 9. If somebody kill Yrina (lich leader), while Rushnak (orc leader) is fully surrounded by units not belonging to his side and there are other unit belonging to Rushnak's side, final event will break and scenario become unwinnable. I uploaded new version which fixed that, but if you started this scenario beforehand, you will have to make sure that this situation will not happen.
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