Chaos maps (v0.4.1)

Discussion and development of scenarios and campaigns for the game.

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ChaosRider
Posts: 846
Joined: April 15th, 2012, 1:15 pm

Chaos maps (v0.4.1)

Post by ChaosRider »

Maps by ChaosRider with ai in center. Right now 40 awesome maps ;]. Free for all, survival, brace your self because good game is coming.

8p - Royal madness (FFA) https://imgur.com/a/09x9I
4p - Lost empire (FFA) https://imgur.com/a/zsupd
4p - 5 nations (FFA) https://ibb.co/kBy78G
4p - Advanced civilization (FFA) https://ibb.co/ctqhaw
3p - Sacred oasis (FFA) https://ibb.co/h3KKNb
4p - Caves of the trolls (FFA) https://imgur.com/a/7TzyI
4p - Wild sands (FFA) https://imgur.com/a/6CD24
4p - Back to home (FFA) https://imgur.com/a/Fgwqd
8p - Dead swamp (FFA) https://imgur.com/a/Gq7Yg
4p - Underground rebellion (FFA) https://imgur.com/a/XZNEY
4p - Auction of life (FFA) https://imgur.com/a/hBfGw
4p - End of peace (FFA) https://imgur.com/a/6e4BF
3p - Fallen kingdom (FFA) https://imgur.com/a/ptxWz
2p - Everything or nothing (FFA) https://imgur.com/a/T3vkj
3p - After snowstorms (FFA) https://imgur.com/a/TE3i2
3p - Different lands (FFA) https://ibb.co/ek6r2b
6p - Swamp of forgotten evil (FFA) https://gifyu.com/image/MO07
6p - Kingdom of water (FFA) https://gifyu.com/image/MO0I
6p - Frozen empire (FFA) https://ibb.co/g0k12b
6p - Caves of the dead (FFA) https://ibb.co/kzBkTG
6p - New lands (FFA) https://ibb.co/iEYzoG
3p - Flooded caverns (FFA) https://ibb.co/hWQ12b
6p - Frosty madness (FFA) https://gifyu.com/image/MO0d
6p - Sunny wilderness (FFA) https://gifyu.com/image/MO0l
6p - Three rivers (FFA) https://gifyu.com/image/MO0W
6p - Swampy cemetery https://gifyu.com/image/MO0Q
6p - Battle for the capital (FFA) https://ibb.co/kgkjNb
3p - Enemies invasion (FFA) https://gifyu.com/image/MO0u
5p - Hiking of peoples (FFA) https://ibb.co/dLe0vw
2p - Wall of 7 guards (FFA) https://ibb.co/jMSLvw
4p - Fortress of the lake (FFA) https://ibb.co/hJwJXG
4p - Flames of hope (FFA) https://ibb.co/jxdbKw
4p - Enemies union (FFA) https://ibb.co/hXuGKw
4p - Great river (2vs2) https://ibb.co/k7TbKw
4p - A mountain belt (2vs2) https://ibb.co/dtVZ6b
4p - Dark caves (2vs2) https://ibb.co/moyAew
4p - Between ice (2vs2) and fire https://ibb.co/hSN3zw
4p - Drakes path (2vs2) https://ibb.co/hB4GKw
4p - Graveyard of the fallen (2vs2) https://ibb.co/gN95CG
6p - Raging forest spirit (3vs3) https://ibb.co/dw3Mmb

Also you get new heroes under your command and you can pick from 1 to 15 bonus types (first player set amount of available bonuses). Those bonus types will be added to your all units in game.

Available bonus types:
New random 2 lvl hero
New random weapon (-5% hp)
+50% hp, -10% def, -1 mp
+20% resistances more (max 80%), -10% def, -1 mp
+50% damages, -25% hit points & max hit points, -1 mp
+2 strikes, -25% damages, -1 mp
Minimum 6 movement points
Minimum 40% terrain defense everywhere
+10% terrain def (max 80%)
+10% resistances more (max 80%)
+25% hit points & max hit points
+25% damages
+1 strike
+3 movement points
-30% max experience
+3 random units to recruit list
New random ability (-5% hp)
New random weapon special (-5% hp)
+20% physical resistances (max 80%)
+20% not physical resistances (max 80%)
+20% defense (max 80%) and -1 movement cost on water
+20% defense (max 80%) and -1 movement cost on forest
+20% defense (max 80%) and -1 movement cost on flat
+20% defense (max 80%) and -1 movement cost on cave, fungus
+20% defense (max 80%) and -1 movement cost on frozen
+20% defense (max 80%) and -1 movement cost on desert
+20% defense (max 80%) and -1 movement cost on hills, mountains
+20% defense (max 80%) and -1 movement cost on castle, villages
+1 village income
+30 (or more) gold

There is 100 abilities and 100 weapon specials! Each tested, so I really hope you won't find any bugs :).
Gold bonus depends of scenario size. Bonuses which is changing unit terrain defenses works also when unit defense is set by minus value (like for cavalier and forest).
If you won't pick it (right click on your leader) by yourself then ai will do it for you. Only in first turn you can choose bonus types, and they are added from the second turn.
Units spawned with plague weapon specials used in this addon will have added bonuses at side turn end. If you want to add it earlier, you can use button ''Find not upgraded'' in menu option (right click your leader).
It's possible to add bonuses to not recruited units after 1 turn. Right click your leader and click ''Find not upgraded''.

You can check other sides bonuses during game.

There is 10 scenario difficulty levels. First human player will have to decide which difficulty level is best for him and his friends game and their skills.

33 FFA maps, and 7 for teams fight.

List of abilities and weapon specials that you can find in Chaos Maps and Recruit Bonuses!
Last edited by ChaosRider on March 25th, 2018, 4:12 pm, edited 31 times in total.
Creator of WOTG (+2880 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.12 Wesnoth server.
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ChaosRider
Posts: 846
Joined: April 15th, 2012, 1:15 pm

Re: Chaos maps (v0.3.9)

Post by ChaosRider »

Updated, don't waste your time for isar cross (especially when you are a regular visitor on this map) when you have way better maps :P! I'm waiting for feedback. 100 abilities, 100 weapon specials and much more! Also available in Recruit Bonuses mode useable with any other map ;).
Last edited by ChaosRider on February 19th, 2018, 12:17 am, edited 4 times in total.
Creator of WOTG (+2880 units), MWC (+615 units), SurvivorsArea, RandomColosseum, RC WOTG, RC MWC, ColosseumRandomClonesBattle, BetweenDarknessAndLight, StealingWeapons, MoreUnitsForms, MoreDamageTypes, CanBeOnlyOne, ColosseumOneWinner, BonusSpam, CriticalStrike - available at 1.12 Wesnoth server.
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ForestDragon
Posts: 1771
Joined: March 6th, 2014, 1:32 pm
Location: Ukraine

Re: Chaos maps (v0.3.6)

Post by ForestDragon »

quite a great map collection! :) though it would be pretty nice if there were a few more 2p maps. also, I'd probably suggest using some item/scenery images from mainline, for decoration (some rocks/ruins/straw bales/shipwrecks/etc. every now and then).
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
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