Heroes

Discussion and development of scenarios and campaigns for the game.

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Kwandulin
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Posts: 334
Joined: March 30th, 2014, 7:35 am
Location: Germany

Re: Heroes

Post by Kwandulin » May 13th, 2018, 2:36 pm

Fixed the [animate_unit] issue. This also fixes the Domdom / Aiglandin thing.

The flaming sword only changes weapons of type=blade to type=fire, so it doesnt affect the Guardsman. The new version is up

Konrad2
Posts: 791
Joined: November 24th, 2010, 6:30 pm

Re: Heroes

Post by Konrad2 » June 6th, 2018, 9:15 pm

Enemy units that die because of a rune do not grant gold.

EDIT: Taking an item seems to heal the unit completly.

EDIT 2: Is there any difference between bloodfrenzy (Tyrserker) and bloodlust (The Blade)?

EDIT 3: When Onarr (The Wanderer) advances and I let him call wolves Skjol (The Protector) shouts something about the Fury of Nature. Shouldn't that be Onarr's line?

EDIT 4: Same with Ailiandil and her Pact advancement.

EDIT 5: I've been awarded (only) a silver completion laurel. And why is in the scenario description this: '...Single Scenario)'
Last edited by Konrad2 on June 14th, 2018, 7:21 am, edited 2 times in total.
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

Konrad2
Posts: 791
Joined: November 24th, 2010, 6:30 pm

Re: Heroes

Post by Konrad2 » June 13th, 2018, 8:42 pm

I've finished it now. All found 'bugs' are in my previos post.
I am a Ghost: I drain the life energy from other people to survive and am hated/feared by regular people. Non-regular people don't like me either though.

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Kwandulin
Art Contributor
Posts: 334
Joined: March 30th, 2014, 7:35 am
Location: Germany

Re: Heroes

Post by Kwandulin » June 14th, 2018, 6:54 am

Thanks, I've read it. I've returned working on my BfW stuff and will soon offer an update.

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