Dragon Fight: SP Scenario for 1.12/1.14

Discussion and development of scenarios and campaigns for the game.

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Inky
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Re: Dragon Fight: SP Scenario

Post by Inky »

Just finished this scenario (v 1.1.6 on hard) and it was a lot of fun! The events scattered all over the map were a nice touch and the dragon itself was just plain awesome! I also liked the cool summary at the end which listed how much damage each unit dealt.

Balance seemed fine to me- it was a challenge but I barely won. Didn't recruit for several turns to make some extra cash, then mass recruited spearmen and suicided them into the dragon during the day backed by leadership. I exploited the AI a little by letting the dragon go village burning during the night and then attacking at day. 28 losses, basically everyone ended up dead :whistle:

Some minor typos/suggestions:
line 253: An ideal place for dark mage to raise undead -> An ideal place for a dark mage to raise undead
line 254: Move mage here to take an item. -> Move a mage here to take an item.
line 463: Raise, sons of our land. Raise, those who sleep here! -> Rise
line 515: It's a pity I can't fight neither deal with a magic stick! -> nor
line 522: Take a frosty gloves which makes melee attack deal cold damage. -> a pair of frosty gloves

---
Thanks for making this awesome scenario!
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DF-Dragon_Fight_replay.gz
wesnoth 1.12.6
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sergey
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Re: Dragon Fight: SP Scenario

Post by sergey »

Inky, thanks for the feedback and replay :) I will change the messages as you suggested in the next version.
Changelog:
Author of SP scenario Dragon Fight and SP campaign Captured by a Nightmare.
Created The Rise of Wesnoth (alternative mechanics) version of the mainline campaign.
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sergey
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Re: Dragon Fight: SP Scenario

Post by sergey »

Ported to Wesnoth 1.14
Author of SP scenario Dragon Fight and SP campaign Captured by a Nightmare.
Created The Rise of Wesnoth (alternative mechanics) version of the mainline campaign.
Konrad2
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Re: Dragon Fight: SP Scenario for 1.12/1.14

Post by Konrad2 »

Typo/suggestion (Crypt)
An ideal place for a dark mage to raise undead -> The ideal place for a dark mage to raise undead.

(Epilogue)
..Lorraent have ordered to build... -> ...Lorraent ordered to build...
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sergey
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Re: Dragon Fight: SP Scenario for 1.12/1.14

Post by sergey »

Thanks, Konrad2.
Author of SP scenario Dragon Fight and SP campaign Captured by a Nightmare.
Created The Rise of Wesnoth (alternative mechanics) version of the mainline campaign.
Konrad2
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Re: Dragon Fight: SP Scenario for 1.12/1.14

Post by Konrad2 »

Just a small thing, but the scenario awards (most times) the wrong laurel/wreath upon completion. (Apparently caused by using the old difficulties syntax.)
Details as to why and how to fix it can be found in issue #3983.
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sergey
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Re: Dragon Fight: SP Scenario for 1.12/1.14

Post by sergey »

Thanks for the report, it is fixed now.
Author of SP scenario Dragon Fight and SP campaign Captured by a Nightmare.
Created The Rise of Wesnoth (alternative mechanics) version of the mainline campaign.
Konrad2
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Joined: November 24th, 2010, 6:30 pm

Re: Dragon Fight: SP Scenario for 1.12/1.14

Post by Konrad2 »

In case any futur players want to upload replays or watch replays, you've got a replay topic now.
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sergey
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Re: Dragon Fight: SP Scenario for 1.12/1.14

Post by sergey »

Thank you Konrad2 :D
Author of SP scenario Dragon Fight and SP campaign Captured by a Nightmare.
Created The Rise of Wesnoth (alternative mechanics) version of the mainline campaign.
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