An Independence War: SP campaign for 1.12/1.14

Discussion and development of scenarios and campaigns for the game.

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mateus_70
Posts: 5
Joined: January 20th, 2019, 5:29 am
Location: Brazil

Re: An Independence War: SP campaign for 1.12/1.14

Post by mateus_70 » October 19th, 2019, 8:14 pm

Another thing happening is when the troop stationed in Goba were attacked by a troll troop, the map around them got fog, I simulated and sometimes it is possible to see troll's troops attacking the main goblin troop in Goba. I could not see all attacks, but at least one. I tried only one time with the troop in Capital, and it seems that occurs the same: the fog is turned on only on the hitted unit. (in the picture, only Goba got hitted and take fog).
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tamanegi
Posts: 139
Joined: August 25th, 2014, 11:38 am
Location: Japan

Re: An Independence War: SP campaign for 1.12/1.14

Post by tamanegi » October 22nd, 2019, 1:55 am

Thank you, again! :D
This bug is fixed in the new version 0.3.2b.
Discord: @tamanegi
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel

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