A Group in a War: 1.18 SP simple RPG campaign
Moderator: Forum Moderators
Re: A Group in a War: 1.14 SP simple RPG campaign
What is the criteria to shows up "get trait" option in training room? Is that intentional that Clammy tell nothing about that?
Are there situation where "betray score" is subtracted? Let's say, when an unit is heavily defended?
Is there a reason for Clammy to fight in AIW but not in AG?
Are there situation where "betray score" is subtracted? Let's say, when an unit is heavily defended?
Is there a reason for Clammy to fight in AIW but not in AG?
- Attachments
-
- AG-Field-Auto-Save56.gz
- (105.5 KiB) Downloaded 498 times
Re: A Group in a War: 1.14 SP simple RPG campaign
Gold > 200 and fame > 500 is the criteria.What is the criteria to shows up "get trait" option in training room? Is that intentional that Clammy tell nothing about that?
This is intentional hidden because this is not so natural and not very useful for standard playing.
It is more likely to remove this feature than Clammy mentions this one.
No.Are there situation where "betray score" is subtracted? Let's say, when an unit is heavily defended?
But I agree subtracting score when a unit is heavily defended is reasonable.
(No enemies in his/her sight would also be reasonable situation to reduce the score.)
This feature would be implemented when porting to next version (if I have time at that time...).
Honestly, no. In AG, he was added in a rather later stage of development as a narrator.Is there a reason for Clammy to fight in AIW but not in AG?
This original background is still living without any clear reason...
In AIW, I thought he would be with "You" & I didn't want to consider "assisted" skill in AIW battle system.
So he became a soldier (strangely buffed for a goblin, though).
Discord: @tamanegi
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
-
- Posts: 1
- Joined: May 12th, 2020, 7:39 pm
Re: A Group in a War: 1.14 SP simple RPG campaign
I will not say a lot, and maybe it will not be in a good English
I've finished AG some days ago and I've just begun AIW. I just want to say I find your job really impressive. When I finished AG and try an official campaign, I really think something is missing. I don't know if it's food and gold management who is clearly not bad, or the fact that we can move in the world like we want instead of following a scripted line...
Anyway, I will finish this post and continue to lead the Independence war
I've finished AG some days ago and I've just begun AIW. I just want to say I find your job really impressive. When I finished AG and try an official campaign, I really think something is missing. I don't know if it's food and gold management who is clearly not bad, or the fact that we can move in the world like we want instead of following a scripted line...
Anyway, I will finish this post and continue to lead the Independence war
-
- Posts: 77
- Joined: August 11th, 2018, 10:46 am
Re: A Group in a War: 1.14 SP simple RPG campaign
(I sent to wrong topic yesterday. )
Simplified Chinese translation!
Contributed by 罗念祖
Simplified Chinese translation!
Contributed by 罗念祖
- Attachments
-
- zh-CN.zip
- (53.95 KiB) Downloaded 395 times
Re: A Group in a War: 1.14 SP simple RPG campaign
@AlreadyTaken
Thank you!
@gaojicainiao
Chinese translation is included in new version 0.2.1c. Thank you!
Thank you!
@gaojicainiao
Chinese translation is included in new version 0.2.1c. Thank you!
Discord: @tamanegi
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
Re: A Group in a War: 1.14 SP simple RPG campaign
How is your independence war going now? smooth I hope.AlreadyTaken wrote: ↑May 12th, 2020, 7:53 pm I will not say a lot, and maybe it will not be in a good English
I've finished AG some days ago and I've just begun AIW. I just want to say I find your job really impressive. When I finished AG and try an official campaign, I really think something is missing. I don't know if it's food and gold management who is clearly not bad, or the fact that we can move in the world like we want instead of following a scripted line...
Anyway, I will finish this post and continue to lead the Independence war
Re: A Group in a War: 1.14 SP simple RPG campaign
What is the name of the next game and when did it come out
Re: A Group in a War: 1.14 SP simple RPG campaign
Version 0.2.1d including Portuguese (Brazil) translation by mateus_70 uploaded!
@Toxic45
You can find the name in my signature.
@Toxic45
You can find the name in my signature.
Discord: @tamanegi
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
Re: A Group in a War: 1.14 SP simple RPG campaign
What would it take for the campaign to be a version 1.0.0?
Re: A Group in a War: 1.14 SP simple RPG campaign
Version 1.0.0 is not a special one for me. Newer version is better. It's all.
Discord: @tamanegi
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
It is true that we cannot be free from bugs, but at least let our bugs not always the same...
A Group in a War: my first campaign, An Independence War: and the sequel
Re: A Group in a War: 1.16 SP simple RPG campaign
S1
to listen a -> to listen to a
were delayed -> was delayed
already lasts -> has already lasted
down with -> done with
Outpost
on per single -> per single
Field
At a distant -> In the distance
After escorting 5 food caravans, it my troop still counts them as members,even though they don't show up in my list of part members.
Outdated units
Swiftrider doesn't exist. It's Horse Archer now. (Skirmish/Fort/Field)
Jawal doesn't exist either. No idea what that was, or what it is now. (Skirmish)
All mentions of those units need to be removed/replaced with the new names.
Why are General troops invincible vs other troops? That means I cannot lose the campaign unless You dies. And I can't take a fort without You. Or lose a fort to an enemy attack. Or win the game without You taking the enemy Outpost. Also makes Assault troops way less important.
Btw, why does my side never send assault troops?
Karl
does not finish?! -> does not end?!
Or you wanna interfere my job -> Or are you tryin' to interfere with my job
wanna finish -> wanna end
to finish it -> to end it
Epilogue
have an afraid -> was afraid / had the fear
that afraid was completely -> that fear was complete
couldn't speak anything -> couldn't say anything
but is I -> but because I
a war is finished -> a war has ended
the next happens -> the next one happens
are not graduated -> have not graduated
very smart more -> very smart, more so
they gladly -> they'll gladly
what I should care now -> what I should care about now
my party is also over -> my company will also be disbanded
This party is -> This company was
such a part -> such a group
war finished such early -> war would end this soon
you are such -> you'd be
might not even survive -> might not even have survived
Would you skip -> Do you want to skip the
....taking down the enemy outpost does not improve my fame? Maybe it's the same for the forts?
Skirmish at the Outpost
killed enemy leader -> kills the enemy leader (notes in objectives)
killed enemy leader -> killed the enemy leader (messenge when the enemy leader is slain)
Where can I check how loyal my troops are? (If necessary, how do I check this with debug?)
Is it intentional that the enemy troop leaders do not move in a skirmish, unless an enemy is in range?
Skirmish
Could you tell us your strenght? -> Could you demonstrate/show us your strenght/prowess/might/power?
honorful -> honorable
It would be nice to know that fame is capped at 1000.
Naga scenario
valiant race -> a valiant race
fulfilled their eagerness for the blood -> satisfied their desire for blood
is not suitable -> to be unsuitable
like the war -> like war
too danger to -> too dangerous to
battalious -> aggressive
the built of the bridge -> the completion of the bridge
couldn't avenge -> coulnd't take revenge
Requests from the General in the Outpost
'by x fame' (and so on) -> 'costs x fame'
to listen a -> to listen to a
were delayed -> was delayed
already lasts -> has already lasted
down with -> done with
Outpost
on per single -> per single
Field
At a distant -> In the distance
After escorting 5 food caravans, it my troop still counts them as members,even though they don't show up in my list of part members.
Outdated units
Swiftrider doesn't exist. It's Horse Archer now. (Skirmish/Fort/Field)
Jawal doesn't exist either. No idea what that was, or what it is now. (Skirmish)
All mentions of those units need to be removed/replaced with the new names.
Why are General troops invincible vs other troops? That means I cannot lose the campaign unless You dies. And I can't take a fort without You. Or lose a fort to an enemy attack. Or win the game without You taking the enemy Outpost. Also makes Assault troops way less important.
Btw, why does my side never send assault troops?
Karl
does not finish?! -> does not end?!
Or you wanna interfere my job -> Or are you tryin' to interfere with my job
wanna finish -> wanna end
to finish it -> to end it
Epilogue
have an afraid -> was afraid / had the fear
that afraid was completely -> that fear was complete
couldn't speak anything -> couldn't say anything
but is I -> but because I
a war is finished -> a war has ended
the next happens -> the next one happens
are not graduated -> have not graduated
very smart more -> very smart, more so
they gladly -> they'll gladly
what I should care now -> what I should care about now
my party is also over -> my company will also be disbanded
This party is -> This company was
such a part -> such a group
war finished such early -> war would end this soon
you are such -> you'd be
might not even survive -> might not even have survived
Would you skip -> Do you want to skip the
....taking down the enemy outpost does not improve my fame? Maybe it's the same for the forts?
Skirmish at the Outpost
killed enemy leader -> kills the enemy leader (notes in objectives)
killed enemy leader -> killed the enemy leader (messenge when the enemy leader is slain)
Where can I check how loyal my troops are? (If necessary, how do I check this with debug?)
Is it intentional that the enemy troop leaders do not move in a skirmish, unless an enemy is in range?
Skirmish
Could you tell us your strenght? -> Could you demonstrate/show us your strenght/prowess/might/power?
honorful -> honorable
It would be nice to know that fame is capped at 1000.
Naga scenario
valiant race -> a valiant race
fulfilled their eagerness for the blood -> satisfied their desire for blood
is not suitable -> to be unsuitable
like the war -> like war
too danger to -> too dangerous to
battalious -> aggressive
the built of the bridge -> the completion of the bridge
couldn't avenge -> coulnd't take revenge
Requests from the General in the Outpost
'by x fame' (and so on) -> 'costs x fame'
Re: A Group in a War: 1.14 SP simple RPG campaign
Can someone tell me how to enter outposts? WHen I leave the fortress to skirmish, I can't re-enter the outpost to get my gold.
Re: A Group in a War: 1.14 SP simple RPG campaign
Move to a hex of the outpost/fort and rightclick on your troop. Select 'enter'.
But you can request gold only from the main outpost and the north fort and the south fort. The Outpost east and west can only give you food.
Re: A Group in a War: 1.14 SP simple RPG campaign
Thank you! I feel so dumb now, haha. But I'm glad I can play this campaign now.
Re: A Group in a War: 1.14 SP simple RPG campaign
Hi! I've got lost in the campaign after taking the North fort. There are some daily advices about an elvish lady but i never could find her. I've tried to ask the goblin what to do but the option disapeared from the menu. Thanks my fellow compagnions