War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

Discussion and development of scenarios and campaigns for the game.

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Sadaharu
Posts: 254
Joined: December 13th, 2017, 11:39 pm

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

Post by Sadaharu »

I think that those errors are to do with the campaign being imported and deprecated tile types not having been updated. You can open the scenario file with Notepad or another basic text editor, use the search function and just replace the tile type with whatever tag it's been replaced with.

I already had this type of problem with two scenarios about two years ago when the campaign was ported from BfW1.10 to 1.12.

rahoolji
Posts: 4
Joined: July 8th, 2020, 3:52 pm

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

Post by rahoolji »

I am not a coder and don't know where to go to even do that.

someplayer
Posts: 1
Joined: July 20th, 2020, 2:12 am

Re: War of the Jewel: SP Campaign, 1.11+ (Feedback & Reviews)

Post by someplayer »

Re: The hidden Sigdral in WotJ-Foundation.

1) Save another version of the turn, in game, as a backup.
2) Find the save games. Mine are in Users\someplayer\Documents\My Games\Wesnoth1.14\saves
3) Find the turn you want to fix. I.e., "WotJ-Foundation Stone-fix_me". It'll be a GZ file.
4) Unzip the file to the local directory. I use 7-zip.
5) Open with notepad and search for "hidden=yes". There should only be 2 instances and both are connected to sigdral (you'll see "units/heroes/sigdral.png" just below the "hidden=yes" line). I believe the first one is the one that needs to be changed to "hidden=no".
6) Save the text file.
6a) Gzip the text file (probably optional).
7) Load it up and play.

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