Campain Return to Noelren senario RTN-morwyn castle

Discussion and development of scenarios and campaigns for the game.

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Fraggel76
Posts: 19
Joined: September 16th, 2012, 3:33 pm

Campain Return to Noelren senario RTN-morwyn castle

Post by Fraggel76 »

I am losing my mind I am moving around with this darn worm Hannibal and only finding dead ends. his fellowship (rats and company) is moving thought some sort of whole somewhere in the wall but I can not get him there any thoughts how to end this one?
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doofus-01
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Joined: January 6th, 2008, 9:27 pm
Location: USA

Re: Campain Return to Noelren senario RTN-morwyn castle

Post by doofus-01 »

Why not ask in the campaign's thread, where the author might see? http://forum.wesnoth.org/viewtopic.php?f=8&t=34685
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
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