Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
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Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
Version 1.0.15 has been uploaded. It contains an additional scenario in episode 3. Please update your add-ons and enjoy playing the campaign.
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
Some small things:
You add-ons name on the add-on server is now 'Doreldos_Fight_to_Liberty'.
You feedback link is 'https://r.wesnoth.org/thttps://forums.w ... =8&t=38121', but it should be 'https://r.wesnoth.org/t38121'.
You add-ons name on the add-on server is now 'Doreldos_Fight_to_Liberty'.
You feedback link is 'https://r.wesnoth.org/thttps://forums.w ... =8&t=38121', but it should be 'https://r.wesnoth.org/t38121'.
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
Thanks. I will change it soon.Konrad2 wrote: ↑July 16th, 2020, 9:26 pm Some small things:
You add-ons name on the add-on server is now 'Doreldos_Fight_to_Liberty'.
You feedback link is 'https://r.wesnoth.org/thttps://forums.w ... =8&t=38121', but it should be 'https://r.wesnoth.org/t38121'.
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
For one, the name is still the same.chak_abhi wrote: ↑July 17th, 2020, 3:31 pmThanks. I will change it soon.Konrad2 wrote: ↑July 16th, 2020, 9:26 pm Some small things:
You add-ons name on the add-on server is now 'Doreldos_Fight_to_Liberty'.
You feedback link is 'https://r.wesnoth.org/thttps://forums.w ... =8&t=38121', but it should be 'https://r.wesnoth.org/t38121'.
For two, I gave a pretty bad explanation for the feedback link. You are literally meant to put only the topic number into that tag. Not a full link. The tag provides the part 'https://r.wesnoth.org/t' (which redirects to the topic number that follows after) while you are supposed to provide the topic number.
EDIT:
In a way it is pretty funny that you've reuploaded it again but nothing changed. >.<
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Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
Really?
{FORCE_CHANCE_TO_HIT side=1 id="Dameil" 0 ()}
An "immortal" opponent leader, without any reason or hint?!? Fooling players like this is...
{FORCE_CHANCE_TO_HIT side=1 id="Dameil" 0 ()}
An "immortal" opponent leader, without any reason or hint?!? Fooling players like this is...
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
It is not working for me, no victory even with all the characters in the island. I´m playin version 1.14.15 from Steam.chak_abhi wrote: ↑June 17th, 2020, 6:41 pmI have fixed this. Now the victory occurs when any unit of the player's side moves into the island.shevegen wrote: ↑June 17th, 2020, 8:46 am Dunno if the bug was fixed yet, but in "The Rescue", when shipping the princess to the island on the left,
nothing happens when any unit touches the two-crossed-sword hexagon on the map.
If it is a new bug or not fixed yet, I would like to recommend two things:
(1) make the rescue condition more explicit, such as "reach the area marked with that x with the ship
carrying the princess on board" (which I did)
(2) change the check a bit so that, when the turns ran out, it is checked whether the princess is on
any of the tiles that belong to the island. That might be even better as a win condition because
the goal says to reach the island, so that should mean any of the island's tiles IMO