For Power (0.6.5)

Discussion and development of scenarios and campaigns for the game.

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Paulomat4
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Re: For Power

Post by Paulomat4 » April 19th, 2013, 8:48 pm

By the way I created two scenarios for Chapter 3.
Nice, i just finished chapter 2. When do you think it will be ready?
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"I thought Naga's used semi-automatic crossbows with incendiary thermite arrows . . . my beliefs that this race is awesome are now shattered." - Evil Earl

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James_The_Invisible
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Re: For Power

Post by James_The_Invisible » April 19th, 2013, 9:47 pm

I suppose in a few days. I would like to create next talk-only scenario before releasing next version.

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Re: For Power

Post by Jeffers0n » April 20th, 2013, 7:23 am

Did it really happen when you have redeem level 2 or higher? If you had only on level 1 then it could happen (you had only 90 % chance in this case). And in which scenario did it happend? In some scenarios you cannot use redeem but it is mentioned in objectives.
It was in scenario Return to Dwarven Doors, I already had a 100% chance of succes
EDIT: I tried again and it works fine on level 1's now
EDIT: I just reached the redeem with 80% on level 5's, and I lost the focused special

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Re: For Power

Post by James_The_Invisible » April 20th, 2013, 11:33 am

To your second edit: I am sorry but I cannot reproduce it. When I reached level 5 of redeem, focused special did not disappear, only the order of specials for this attack changed.

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Re: For Power

Post by James_The_Invisible » April 20th, 2013, 7:04 pm

Version 0.3.2 is on the add-ons server. This time I focused on redeem. It finally works as intended and has animation.I described it more in scenario where you learn to use it. Also I added next (7th) level. When you reach it new and powerful advancements become available.
Now there is also third chapter with 3 scenarios at this moment. If you completed Chapter 2 then you get your all army back. In the other case you get all heroes at their maximum level (well Amiwen will advance to a new unit type) and some level 2 units. Also you can choose 3 advancements for the heroine.

The changelog for this version follows:

Code: Select all

- added next level of redeem, redeem is described more and works just fine now
- three next scenarios

Svistwarrior273
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Re: For Power

Post by Svistwarrior273 » April 22nd, 2013, 4:13 pm

I'd like to make 1. scenario in I.Chapter ("Defend the Village") slighty easier on highest difficulty.
I've tryied few differerent strategies, but i've been always defeated.
Orcs have too high income, so they can recruit 3-4 units (together) every turn; no chance to hold them with couple of peasants :(

This can be solved f.e. decrease orcs base income from 7 and 9 to 3 and 4, or giving 20-25 more gold to beginning.
But i am enjoying playing your campaign(ehm.. first scenario :)
(edited)

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Re: For Power

Post by James_The_Invisible » April 22nd, 2013, 10:50 pm

Actually, I did not test my campaign on the highest difficulty so I am really grateful for your feedback. Ok, I decreased their income.

Svistwarrior273
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Re: For Power

Post by Svistwarrior273 » April 23rd, 2013, 4:51 am

Image
I've got this error, when was trying to go to local game,
obviously there is something wrong with your MP-scenario :(

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Re: For Power

Post by James_The_Invisible » April 23rd, 2013, 11:59 am

Weird. I tried to load a MP scenario on 1.10.6 and 1.11.2 and it works just fine. Well, there were a bug with objectives on 1.10.x but I just fixed it.

Svistwarrior273
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Re: For Power

Post by Svistwarrior273 » April 23rd, 2013, 12:38 pm

James_The_Invisible wrote:Weird. I tried to load a MP scenario on 1.10.6 and 1.11.2 and it works just fine. Well, there were a bug with objectives on 1.10.x but I just fixed it.
I have 1.10.5 version.
But, maybe I've found something what can causes it...
Take a look on my previous screen; requested scenario's URI(Seeking_Evil.map) does not exists in downloaded package.
Only Seeking_evil.map exists :)

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James_The_Invisible
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Re: For Power

Post by James_The_Invisible » April 23rd, 2013, 1:09 pm

Now it is clear. :lol2: I use Windows and height of letters in file names makes no sense here. Fixed.

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Re: For Power

Post by James_The_Invisible » April 23rd, 2013, 3:35 pm

Version 0.3.3 is on the add-ons server. Amiwen no longer requires upkeep (like it was intended). Scenario End of peace is a bit harder now.

The changelog for this version follows:

Code: Select all

- Amiwen requires no upkeep
- first scenario in Chapter 3 is a bit harder

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Dugi
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Re: For Power

Post by Dugi » April 23rd, 2013, 6:59 pm

Hey, I tried to make a portrait for Clare (because at least the main character deserves to have one), it's not really good, especially the facial expression, but I think it might be better than nothing. Use it if you want, I might make a sprite based on it if you want.
Clare.png
Clare.png (83.23 KiB) Viewed 1081 times
EDIT: I wasn't purposely making it, but it turned out that this might be a sprite for her (animation on demand).
unused.png
unused.png (2.76 KiB) Viewed 1068 times

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James_The_Invisible
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Re: For Power

Post by James_The_Invisible » April 24th, 2013, 3:57 pm

Well, it is not so bad but it does not match her personality (at least in first and second chapter). She does not feel comfortable with so less clothes and does not like black color so much.
Spoiler:
Anyhow thank you.

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Dugi
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Re: For Power

Post by Dugi » April 24th, 2013, 4:33 pm

I've been just following the rules of fantasy game art. I have asked more stuff in a PM.

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