The Legend Begins [SP Campaign for Wesnoth 1.10 and later]
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
I can confirm that the "Lava Giant" error still exists under 1.11.
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
That's my fault. Due to slow internet, the version being used in 1.11 is outdated, but you can download the 1.10 version and move it to the 1.11 add-ons folder, since I maintain both versions on 1.10.gooby wrote:I can confirm that the "Lava Giant" error still exists under 1.11.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
I recoding scenario 53 due to old laptop crashing and new laptop not having the file, so the development of E3 is gonna take about 5 months of so. I will try to finish it before December.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
Hello, before I commence with my angst about the error that has brought my enjoyment of your The Legend Begins Trilogy, let me say a huge thanks for all time and thought you put into your maps, plot, character development, etc.
I can't imagine all the hours it must have taken to put together the 3 lengthy episodes that comprise this campaign...wow.
Now to the whining....
My O/S is Windows 7 and I'm on stable version 1.10.6.
I am currently playing the Wizard and the Warrior map in Episode 2 and getting the following error immediately after I move my units on turn 1 and it's the AI's first turn:
Unknown Unit Type 'Store Golem Furnace Beast' while scoring units
Condition 'enemy_info' failed at src\ai\default\ai.cpp:416 in function 'get_combat_score_vs.'
I wasn't sure if this was related to the previous error in this thread or not, so sorry if I posted this in the wrong spot.
If it isn't, I'd be very grateful for any assistance you can provide....this campaign has provided me with a lot of fun and enjoyment....thanks again.
I can't imagine all the hours it must have taken to put together the 3 lengthy episodes that comprise this campaign...wow.
Now to the whining....
My O/S is Windows 7 and I'm on stable version 1.10.6.
I am currently playing the Wizard and the Warrior map in Episode 2 and getting the following error immediately after I move my units on turn 1 and it's the AI's first turn:
Unknown Unit Type 'Store Golem Furnace Beast' while scoring units
Condition 'enemy_info' failed at src\ai\default\ai.cpp:416 in function 'get_combat_score_vs.'
I wasn't sure if this was related to the previous error in this thread or not, so sorry if I posted this in the wrong spot.
If it isn't, I'd be very grateful for any assistance you can provide....this campaign has provided me with a lot of fun and enjoyment....thanks again.
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
You're welcome.let me say a huge thanks for all time and thought you put into your maps, plot, character development, etc.
Fixed. Uploading new version....Now to the whining....
My O/S is Windows 7 and I'm on stable version 1.10.6.
I am currently playing the Wizard and the Warrior map in Episode 2 and getting the following error immediately after I move my units on turn 1 and it's the AI's first turn:
Unknown Unit Type 'Store Golem Furnace Beast' while scoring units
Condition 'enemy_info' failed at src\ai\default\ai.cpp:416 in function 'get_combat_score_vs.'
I wasn't sure if this was related to the previous error in this thread or not, so sorry if I posted this in the wrong spot.
If it isn't, I'd be very grateful for any assistance you can provide....this campaign has provided me with a lot of fun and enjoyment....thanks again.
Last edited by 8680 on June 26th, 2013, 7:12 pm, edited 1 time in total.
Reason: Replaced [color] tags [Posting Guidelines §1d] with [b] tags.
Reason: Replaced [color] tags [Posting Guidelines §1d] with [b] tags.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
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- Posts: 18
- Joined: October 12th, 2007, 5:02 am
- Location: Palatine, Illinois
Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
That fixed it...thanks.
Now if I could figure out how to survive all those woses turned evil...and rescue the elvish civilians...and keep their leaders from dying....
That's one tough map!!!
Now if I could figure out how to survive all those woses turned evil...and rescue the elvish civilians...and keep their leaders from dying....
That's one tough map!!!
Wife: "So how late were you up LAST night playing that stupid game you're addicted to?"
Me: "ZZZZZZZZZZZZZZ....."
Me: "ZZZZZZZZZZZZZZ....."
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
Tigertown84 wrote: Now if I could figure out how to survive all those woses turned evil...and rescue the elvish civilians...and keep their leaders from dying....
Spoiler:
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Lord-Knightmare
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
Damn, I planned too large a campaign.
So, I'm gonna make releases of episode 3 in parts. The next part will contain the White Realm scenarios and a cutscene.
So, I'm gonna make releases of episode 3 in parts. The next part will contain the White Realm scenarios and a cutscene.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Lord-Knightmare
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- Posts: 2364
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
I have uploaded a new version with 10 scenarios for episode 3. This is for 1.10.x only since, there's a lot of work to be done before I can upload a version on the 1.11.x add-on server....
Notes:
When planning the plot for the campaign, I forgot to consider the effect of a devastated city would have on the army of New Genesis. So, there would be a few new changes to the plot in comparison to the one mentioned in the Story Development topic. (For those interested:- the battle against the High Methusalem - the big bad vampire - would the last boss-fight. So, prepare those Grand Knights )
Screenshots:
Notes:
When planning the plot for the campaign, I forgot to consider the effect of a devastated city would have on the army of New Genesis. So, there would be a few new changes to the plot in comparison to the one mentioned in the Story Development topic. (For those interested:- the battle against the High Methusalem - the big bad vampire - would the last boss-fight. So, prepare those Grand Knights )
Code: Select all
Change-log v0.3.0
---> Finished and added scenarios 53x to 58x. (Completed Snow Kingdoms story arc)
---> Fully implemented Kojac's, Krog's and Galec's portrait in story and scenario for episode-1
---> Updated episode-3's plot again!
---> Improvement of AI behaviour in episode-1. This includes removal of deprecated AI aspects as well as deletion of AI Aspects that had virtually no effect on the RCA AI. Replacement of deprecated sub tags such as target, protect_unit with goal tags...
---> Brother against Brother: Horse-based guardian units now follow patrols around the city areas.
---> Finally fixed the charm ability. (Thanks 8680)
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
How do you download the 1.10 version of the game? I can't play due to the lava giant error, and your campaign looks to be a very good one, shame if I have to wait forever to play it due to such a trivial bug.
Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
Download it from the 1.10 server. If you want to access that server from 1.11, you need to connect to add-ons.wesnoth.org:15002Drakilian wrote:How do you download the 1.10 version of the game? I can't play due to the lava giant error, and your campaign looks to be a very good one, shame if I have to wait forever to play it due to such a trivial bug.
Formerly known as the creator of Era of Chaos and maintainer of The Aragwaithi and the Era of Myths.
Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
Do you have a hint to Escape lvl?
To me it seens impossible to complete it after the walls were just blowed up (it would be easier without the mountains and hills)
Why have you made it so dificult even in very easy mode?
Please, I need HELP!!!!!!!!!!!!!!!!!!!!!!!
To me it seens impossible to complete it after the walls were just blowed up (it would be easier without the mountains and hills)
Why have you made it so dificult even in very easy mode?
Please, I need HELP!!!!!!!!!!!!!!!!!!!!!!!
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
I have decided to update the campaign on the 1.11.x server, but I shall have to code scenario 59 first.How do you download the 1.10 version of the game? I can't play due to the lava giant error, and your campaign looks to be a very good one, shame if I have to wait forever to play it due to such a trivial bug.
Do you mean Escape from episode 2? If so, then speed is of the essence in that field. Recall veteran Royal Guards (or Swordsmen with the quick trait, if you have any.) and then make a dash for it. Don't you even think about recalling/recruiting on the second turn because that might cause you to lose. Don't bother killing the enemy leaders - just march southwards and evacuate all your units through the ladder. Also, please try to keep the phalanx formation - trust me on this one. You will appreciate the minimised losses later one.Do you have a hint to Escape lvl?
To me it seens impossible to complete it after the walls were just blowed up (it would be easier without the mountains and hills)
Why have you made it so dificult even in very easy mode?
Please, I need HELP!!!!!!!!!!!!!!!!!!!!!!!]
Good Luck -
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
Thank you
EDIT: Yyyyyeeeeeeaaaaaaah, the one I downloaded from that server was somehow worse. I received a message (which I am unable to copy) that was about a paragraph long, it seemed to focus on something called animation 8. Then it told me that scenario one was unknown. And then it went back to the homescreen. I think i'll just wait for the 1.11 one, haha
EDIT: Yyyyyeeeeeeaaaaaaah, the one I downloaded from that server was somehow worse. I received a message (which I am unable to copy) that was about a paragraph long, it seemed to focus on something called animation 8. Then it told me that scenario one was unknown. And then it went back to the homescreen. I think i'll just wait for the 1.11 one, haha
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Re: The Legend Begins [SP Campaign for Wesnoth 1.10 and late
The War of Legends add-on in 1.11 is outdated, so that was the cause of that error. You should have used the latest version instead....Drakilian wrote:Thank you
EDIT: Yyyyyeeeeeeaaaaaaah, the one I downloaded from that server was somehow worse. I received a message (which I am unable to copy) that was about a paragraph long, it seemed to focus on something called animation 8. Then it told me that scenario one was unknown. And then it went back to the homescreen. I think i'll just wait for the 1.11 one, haha
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium