The Drums of War 2.0.3 for 1.12

Discussion and development of scenarios and campaigns for the game.

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marat
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Re: The Drums of War 2.0.1 for 1.12

Post by marat »

ru translation.
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wesnoth-Drums_of_War.zip
.MO + .PO + not_translate_list TDW ver 2.0.1
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FaeLord
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Re: The Drums of War 2.0.1 for 1.12

Post by FaeLord »

Cool. Thanks! Um . . . I'm not sure what to do with it though. I've never dealt with translations.

-=FL=-
Wesnoth stole my summer . . . again.
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Aldarisvet
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Re: The Drums of War 2.0.1 for 1.12

Post by Aldarisvet »

Just to put .mo file to the translate directory specified in main.cfg.
You can look how others doing it, for example in my campaign.
Btw, I still have in mind our translation agreement, but was not able to find time for it. Also I tried Alariel's Journey on hard but that swamp scenario with frog was not easy to quick breakthrough and even not from the second attempt. Need to develop some strategy there. Eventually I will try to pass it anycase.
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My campaign:A Whim of Fate, also see it's prequel Zombies:Introduction
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FaeLord
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Re: The Drums of War 2.0.1 for 1.12

Post by FaeLord »

Thanks for the advice. Yes, time is an issue for me as well. I'm currently developing an interactive visual novel, so I'm pretty busy at the moment. I will definitely try to get to the English on your campaign however, as it's a pretty short one.
Wesnoth stole my summer . . . again.
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FaeLord
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Re: The Drums of War 2.0.1 for 1.12

Post by FaeLord »

Tried to upload the new version today and got an error. Screenshot below. The only thing I changed is that I added the Russian language translation files. I added translation files to my other campaign, The Amaranthine Stone, earlier today, and it uploaded just fine. Anyone have any idea what the cause of this particular error is?

Thanks,
-=FL=-
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Le Error.png
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Ravana
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Re: The Drums of War 2.0.1 for 1.12

Post by Ravana »

no translation.txt contains space.
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FaeLord
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Re: The Drums of War 2.0.1 for 1.12

Post by FaeLord »

Ah, so. I'll fix that. Thanks for the quick response!
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FaeLord
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Re: The Drums of War 2.0.2 for 1.12

Post by FaeLord »

Version 2.0.2 uploaded. Added Russian language files and fixed a couple of strings. Blarg.
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FaeLord
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Re: The Drums of War 2.0.3 for 1.12

Post by FaeLord »

Version 2.0.3 uploaded. :mrgreen:
Wesnoth stole my summer . . . again.
white_haired_uncle
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Re: The Drums of War 2.0.3 for 1.12

Post by white_haired_uncle »

Looks like there's a missing poacher image. Included the whole log as there are some things in there that may need a look.

1.16.1/2.0.3-1
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wesnoth-20211221-110636-9208.log
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vghetto
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Re: The Drums of War 2.0.3 for 1.12

Post by vghetto »

Hmm, that's a lot of console output! I'll fix those on my update run.
Thank you for the feedback.
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Argesilao2
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Re: The Drums of War 2.0.3 for 1.12

Post by Argesilao2 »

white_haired_uncle wrote: December 21st, 2021, 6:13 pm Looks like there's a missing poacher image. Included the whole log as there are some things in there that may need a look.

1.16.1/2.0.3-1
Wow, it's longer than my mom's weekly shopping list. :lol:

Well, I should have solved almost all the problems with the version 2.0.3-2 just updated ... hoping the campaign will still work. :hmm:
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Argesilao2
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Re: The Drums of War 2.0.3 for 1.12

Post by Argesilao2 »

Other issues fixed in version 2.0.3-3
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