The Wesnothian Army - WIP

Discussion and development of scenarios and campaigns for the game.

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Crendgrim
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Re: The Wesnothian Army - WIP

Post by Crendgrim »

Or use speaker=unit, as Ceres said. This will make the filtered unit speak.
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Flameslash
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Re: The Wesnothian Army - WIP

Post by Flameslash »

Yeah, I know. I've done the enemy death, just working on losing messages.
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Flameslash
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Re: The Wesnothian Army - WIP

Post by Flameslash »

New version of the first scenario.
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janenho13
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Re: The Wesnothian Army - WIP

Post by janenho13 »

Okay, but using last_breath is wrong... Use last breath.
Ceres
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Re: The Wesnothian Army - WIP

Post by Ceres »

janenho13 wrote:Okay, but using last_breath is wrong... Use last breath.
Actually, you can use both. Spaces and underscores are interchangable in event names.
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janenho13
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Re: The Wesnothian Army - WIP

Post by janenho13 »

Maybe I'm really oldie...
But last breath is really more frequently.
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