GLE: Fall of Knightmare
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- Lord-Knightmare
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- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
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GLE: Fall of Knightmare
Since the GLE campaign thread is inactive, I have decided to make new topics for my future GLE campaigns, starting with this one. I will make feed-back topics for the other 3 on the Add-on Feedback Forum.
Fall of Knightmare
This is the fourth installment of my campaign series, and an indirect sequel to The Rise of Genesis.
Characters
Cleon
Protagonist. Tegwyn's grandson.
Unit Type - Human Cavalry
Trot
The leader of a troll tribe who later joins your side.
Unit Type - Troll Mystic
Gameplay
Multiple Leaders. Specific leader recruit lists. Specific recall lists included as well. Short but Action-based campaign.
Thank You
I would like thank everyone who played this campaign and posted feed-back.
Known Bugs
There are no known bugs, everything is fine. Except that the campaign was made using GLE v1.9.5 which yet unreleased due to graphics. The version has balancing changes that are essential. But, who cares the current version (1.9.4) gives you the advantage.
Fall of Knightmare
This is the fourth installment of my campaign series, and an indirect sequel to The Rise of Genesis.
Characters
Cleon
Protagonist. Tegwyn's grandson.
Unit Type - Human Cavalry
Trot
The leader of a troll tribe who later joins your side.
Unit Type - Troll Mystic
Gameplay
Multiple Leaders. Specific leader recruit lists. Specific recall lists included as well. Short but Action-based campaign.
Thank You
I would like thank everyone who played this campaign and posted feed-back.
Known Bugs
There are no known bugs, everything is fine. Except that the campaign was made using GLE v1.9.5 which yet unreleased due to graphics. The version has balancing changes that are essential. But, who cares the current version (1.9.4) gives you the advantage.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: GLE: Fall of Knightmare
Hi,
I'm using Wesnoth 1.9.9 on Win XP. The 1st scenario is ok but the 2nd one don't work (cf. attachment).
Any Idea ?
I'm using Wesnoth 1.9.9 on Win XP. The 1st scenario is ok but the 2nd one don't work (cf. attachment).
Any Idea ?
- Lord-Knightmare
- Discord Moderator
- Posts: 2361
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: GLE: Fall of Knightmare
Thank you for the feed back. The error message is in a language I'm unable to understand, but I think you should update GLE to the latest version.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: GLE: Fall of Knightmare
The main (important) part of the error message is in English. You should understand that...
UMC Story Images — Story images for your campaign!
Re: GLE: Fall of Knightmare
In fact, it doesn't sound too strange, Are you using any specific eras? In that case he haven't downloaded the right one. Or maybe you haven't done properly the main.cfg file or the unit file. I don't know.
¡Salud!
¡Salud!
"I was pulling a barrow, when I saw a stalking horse
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
what a beautiful day!- he said- for visiting a red herring
and getting hoarse."
Working on this campaign: The septentrional tower
- Lord-Knightmare
- Discord Moderator
- Posts: 2361
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: GLE: Fall of Knightmare
The Troll Mystic was introduced in v.1.9.3 of GLE. so updating the era would make the campaign work. The scenario loads fine for me.
But if this problem persists, I will upload GLE v1.9.6.
But if this problem persists, I will upload GLE v1.9.6.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- Lord-Knightmare
- Discord Moderator
- Posts: 2361
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: GLE: Fall of Knightmare
Uploaded new version. Please update.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: GLE: Fall of Knightmare
Hello.
I've uploaded the latest version from servers.
I'm using Wesnoth 1.10
GLE and Fall Of Genesis are up to date.
I can not end the first scenari. When I kill the first leader, it says "we still have that goblin to slay". But when I kill the other leader, nothing happens.
That's as if the filter Goblin for the id did not work. I've tried killing them in both order, but neither does work.
Any Idea ?
I can send you save files of turns just before or just after killing the leaders.
I've uploaded the latest version from servers.
I'm using Wesnoth 1.10
GLE and Fall Of Genesis are up to date.
I can not end the first scenari. When I kill the first leader, it says "we still have that goblin to slay". But when I kill the other leader, nothing happens.
That's as if the filter Goblin for the id did not work. I've tried killing them in both order, but neither does work.
Any Idea ?
I can send you save files of turns just before or just after killing the leaders.
- Lord-Knightmare
- Discord Moderator
- Posts: 2361
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: GLE: Fall of Knightmare
Wow, people still play this campaign?swirly wrote:Hello.
I've uploaded the latest version from servers.
I'm using Wesnoth 1.10
GLE and Fall Of Genesis are up to date.
I can not end the first scenari. When I kill the first leader, it says "we still have that goblin to slay". But when I kill the other leader, nothing happens.
That's as if the filter Goblin for the id did not work. I've tried killing them in both order, but neither does work.
Any Idea ?
I can send you save files of turns just before or just after killing the leaders.
Well, I'm expected to redo this campaign at some point, so I will look into it.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
-
- Posts: 1
- Joined: October 19th, 2020, 6:47 pm
Re: GLE: Fall of Knightmare
It was one of my favorites, but can't find it anymore on the extensions (1.16.2)
it was really a great work !
it was really a great work !
- Lord-Knightmare
- Discord Moderator
- Posts: 2361
- Joined: May 24th, 2010, 5:26 pm
- Location: Somewhere in the depths of Irdya, gathering my army to eventually destroy the known world.
- Contact:
Re: GLE: Fall of Knightmare
It's because I did not port it to the latest stable. No motivation these days.It was one of my favorites, but can't find it anymore on the extensions (1.16.2)
it was really a great work !
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium