Story of the Slimes
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- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.1: Over 500 Downloads!
0.4.4 just released with some good surprises!
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- Posts: 427
- Joined: May 10th, 2011, 7:20 pm
Re: Story of the Slimes 0.4.4: Over 500 Downloads!
My 4686 downloads on 1.8 and 1293 on 1.9 laugh in the face of your 500. <--- See what I mean?
Just kidding. Anyway, I'll try the new version when I can.
Just kidding. Anyway, I'll try the new version when I can.
Timshel
- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.4: Over 500 Downloads!
Does that account for all the times it was deleted because of bugs and redownloaded?
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- Posts: 427
- Joined: May 10th, 2011, 7:20 pm
Re: Story of the Slimes 0.4.4: Over 500 Downloads!
I must admit, yes. But it can't bee that many.\
Also, you yourself are guilty for a faulty release.
Then there's a missing scenario for the first one. I'm amazing.
Also, you yourself are guilty for a faulty release.
Code: Select all
error general: The following add-on had errors and could not be loaded:
/home/me/.local/share/wesnoth/1.9/data/add-ons/Story_of_the_Slimes/_main.cfg
ERROR DETAILS:
Macro/file 'ABILITY_HEAL' is missing at ~add-ons/Story_of_the_Slimes/units/slime-arcane.cfg:32 included from ~add-ons/Story_of_the_Slimes/_main.cfg:53
Timshel
- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.4: Over 500 Downloads!
Good news! The campaign is updated and is now guaranteed to work! Thanks for all of those who contributed, and I am still looking for answers to the quiz!
- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.6!
Hello all! Just updated. New movetypes!
- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.6!
Due to the DNL error, I have been a bit late on the updates. A new update will be added soon.
I also want to ask the community for ideas for this, as most of what is added is from you guys here!
I also want to ask the community for ideas for this, as most of what is added is from you guys here!
Re: Story of the Slimes 0.4.6!
I think they should acknowledge it's a campaign, that would make it funny.
e.g. Let's kill him!
No, we have to follow the campaign.
e.g. Let's kill him!
No, we have to follow the campaign.
My new account is: Power_Pixel_Wannabe. Yea. Yea.... Why are you still reading this? What the heck m8? You have some kind of problem? Yea. I draw. NO I'M NOT 5 ANYMORE!!! Little brats.
The heck m8? I thought you left... No seriously... go... serious...
ok bye m8. I'm serious.
The heck m8? I thought you left... No seriously... go... serious...
ok bye m8. I'm serious.
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- Posts: 427
- Joined: May 10th, 2011, 7:20 pm
Re: Story of the Slimes 0.4.6!
DNL Error? Seriously? It's DNS. Domain Name System.Great_Mage_Atari wrote:Due to the DNL error...
In the meantime, I'll try this. But once again, I must warn you about the big maps. Serious Wesnoth users will get all over you about that. Or they won't mention it. And you'll have a lot less downloads.
Timshel
- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.6!
If you understood what DNL meant, you would understand that I was not faltered by the DNS problem itself. Rather, my DNL problem halted most of my computer work for a few days. Just saying.
As for the large maps, the second map is still to be shortened, once I come up with the new concept for the terrain. The 3rd map will be drastically changed to be more exciting.
As for the large maps, the second map is still to be shortened, once I come up with the new concept for the terrain. The 3rd map will be drastically changed to be more exciting.
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- Posts: 427
- Joined: May 10th, 2011, 7:20 pm
Re: Story of the Slimes 0.4.6!
Ah, my brain turned off. DNL, DNL, DNL... I can't remember what it is... Sounds so familiar...
Timshel
- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.6!
It has to do with the Internet connectivity used by old computers. Time to research it on Google, meaningless. Explaining it to somebody who could've used Google first, priceless.
Alright now. The 2nd map concept is complete. It will be updated either late tonight or tomorrow at some point.
Alright now. The 2nd map concept is complete. It will be updated either late tonight or tomorrow at some point.
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- Posts: 427
- Joined: May 10th, 2011, 7:20 pm
- Great_Mage_Atari
- Posts: 932
- Joined: July 26th, 2011, 5:07 pm
Re: Story of the Slimes 0.4.6!
Did you even look a few articles down? Didn't think so
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- Posts: 427
- Joined: May 10th, 2011, 7:20 pm
Re: Story of the Slimes 0.4.6!
Lets see, stocks, soft drink, some radio-type thing on wikipedia, photo stuff, engagement rings, car dealer, DNL reader (web books?), analog to digital converter, more stocks, another DNL reader, RV sales. Then a copyright removal thing.
Is it on page 2? Or was it one of those?
Is it on page 2? Or was it one of those?
Timshel