Legend of the Invincibles
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Re: Legend of the Invincibles (now complete)
btw, pls dont nerf the leadership advancement. i think it is fine as it is
Re: Legend of the Invincibles (now complete)
Okay, but because I still think that his leadership is a bit too strong, I made him start with leadership level 2 (not 3 like before) and need a total of 4 AMLAs (instead of 3) to get it to level 5.
Re: Legend of the Invincibles (now complete)
dragon rider starts with NO leadership at all
you have to take the leadership lvl 3 to unlock the other advancements
you have to take the leadership lvl 3 to unlock the other advancements
Re: Legend of the Invincibles (now complete)
I know. I mean that he has to take level 2 leadership AMLA first, and then he needs to upgrade it to level 3, then to 4 and finally to 5.
Re: Legend of the Invincibles (now complete)
I might add this crafting recipe as a refund.
Agonising Desecration
(2 opals, 1 pearl, 1 diamond)
Damage increased by 30%
New weapon special: greater infect
New weapon special: drain
Increases physical resistances by 40%
1 more movement point
Read before replying:
Last edited by Crendgrim on November 13th, 2013, 7:58 pm, edited 1 time in total.
Reason: Removed colors as per PG 1d
Reason: Removed colors as per PG 1d
Re: Legend of the Invincibles (now complete)
first: what means "greater infection"?
second: i dont need anymore upgrades. with the balance now i am happy. i found some sets and "created" my own sets = found some items who work good together on special units
my efraim does 50 - 9 cold dmg melee and 32 -13 ranged (knives) and has 150 life with murderlust and good resistances
my 2 strongest units kill him in one turn.
i am happy as it is now ^^
PS: any item with drain would be overpowered as long as it doesnt lowers damage.
second: i dont need anymore upgrades. with the balance now i am happy. i found some sets and "created" my own sets = found some items who work good together on special units
my efraim does 50 - 9 cold dmg melee and 32 -13 ranged (knives) and has 150 life with murderlust and good resistances
my 2 strongest units kill him in one turn.
i am happy as it is now ^^
PS: any item with drain would be overpowered as long as it doesnt lowers damage.
Re: Legend of the Invincibles (now complete)
Greater infect is a weapon special that can be obtained by Arch Necromancer, and it poisons enemies so that when the poison reduces their hp to 1, they become a soulless on your side.
I know that drain without a load of drawbacks on that item would be overpowered, I just wanted to make it obvious that that I didn't mean it seriously. As a justification why I am not gonna make the campaign easier (except for some specific scenarios and such).
I know that drain without a load of drawbacks on that item would be overpowered, I just wanted to make it obvious that that I didn't mean it seriously. As a justification why I am not gonna make the campaign easier (except for some specific scenarios and such).
Re: Legend of the Invincibles (now complete)
i do not wish you to make it any easier, its hard but its beatable but if you make it harder i dont know if i can say the same if you nerf the items and units more
Re: Legend of the Invincibles (now complete)
do I understand correctly that parry works for only one counterattack?
Re: Legend of the Invincibles (now complete)
No, it does one extra attack for any counterattack that misses. Works best with a unit with high defence using an attack that has a lot of damage and few hits (Executionner's axe on a Phantom who invested into defence AMLA).
Re: Legend of the Invincibles (now complete)
offensively, defensively or both? I have it on the antisocial fencer/mage, but that's a separate attack, so not much chance of improvement there. Haven't seen the other amlas though.
Re: Legend of the Invincibles (now complete)
It doesn't work defensively, you have to attack the unit, and rely on its failing counterattacks.
Re: Legend of the Invincibles (now complete)
Hey, what's your skill in spriting? Like, to what degree can you create new units? Are you just good with modifying existing stuff, or can you create your own?
Re: Legend of the Invincibles (now complete)
I can create new sprites, but the result isn't as good as it would be if I created it from existing sprites, and less similar to the mainline ones. Why are you asking?