1.14/1.15 SP Campaign - Bad Moon Rising

Discussion and development of scenarios and campaigns for the game.

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vghetto
Posts: 357
Joined: November 2nd, 2019, 5:12 pm

Re: 1.14/1.15 SP Campaign - Bad Moon Rising

Post by vghetto »

lfgr wrote: November 29th, 2020, 5:28 pm I'm getting a segfault in the first scenario (or at the beginning of the second) of the prologue. It happens right after Councilman Shaema says "Save your breath, foul agent", and the screen goes dark. I can briefly see some kind of loading screen before the crash. The game also appears to make a quicksave, which crashes immediately when loading. I'm on linux, and just downloaded the addon with dependencies: BMR 1.11.4, Archaic Era 1.8.10, Archaic Resources 1.3.7 and Archaic Sounds 1.0.0.
Which version of wesnoth are you using?
BMR did crash on wesnoth 1.14.5. That was fixed in 1.14.6.
lfgr
Posts: 2
Joined: November 29th, 2020, 5:19 pm

Re: 1.14/1.15 SP Campaign - Bad Moon Rising

Post by lfgr »

vghetto wrote: November 30th, 2020, 2:56 am BMR did crash on wesnoth 1.14.5. That was fixed in 1.14.6.
Thank you, that was the problem. Debian stable still has 1.14.5 in the repositories.
Rover
Posts: 2
Joined: March 7th, 2020, 4:44 pm

Re: 1.14/1.15 SP Campaign - Bad Moon Rising

Post by Rover »

Hi, just wondering if I could get a hint on how to beat Mirror Pond? Not sure if I’m missing something? We are supposed to take the book right?
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doofus-01
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Joined: January 6th, 2008, 9:27 pm
Location: USA

Re: 1.14/1.15 SP Campaign - Bad Moon Rising

Post by doofus-01 »

Rover wrote: December 19th, 2020, 2:07 am Hi, just wondering if I could get a hint on how to beat Mirror Pond? Not sure if I’m missing something? We are supposed to take the book right?
Yes, then there should be an open chest to return it to in the entrance room. This scenario has been problematic, if it still doesn't make sense, can you post a replay? Thanks.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
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