Campaign: Saving Elensefar

Discussion and development of scenarios and campaigns for the game.

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turin
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Campaign: Saving Elensefar

Post by turin »

Yay! My sea voyage campaign has reached 0.1.0, and now has a name : saving elensefar.

i decided to start a new thread, since the old one had gotten 8 pages long before i even released a playable version. :shock:

It is now playable, although not balanced, and save games should be loadable (the problem has to do with [+units] inside of #ifdef SEA_VOYAGE_CAMPAIGN, but never mind that).
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Mkgego
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Post by Mkgego »

Cooooool :D
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Circon
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Post by Circon »

first_scenario=sea_voyage_-1
not found.

Wrong pointer now that you gave the maps names, I think. :P
sanna
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Re: New Campaign: Saving Elensefar

Post by sanna »

turin wrote:(the problem has to do with [+units] inside of #ifdef SEA_VOYAGE_CAMPAIGN, but never mind that).
Please do mind that, since South Guard has the same problem!

EDIT:Is it simply that [+units] MUST be declare outside #ifdef no matter what?
EDIT 2: YES! Even old saves that didn't work before (at least scenario starts) do work now!
EDIT 3:Stated this fact clearly in the BuildingCampaigns WIKI page.
sanna
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Post by sanna »

Circon wrote:[Wrong pointer now that you gave the maps names, I think. :P
No, the ids of the scenarios unchanged. However, only scenarios in user campaign folders included:

Code: Select all

{~campaigns/Sea_Voyage/scenarios/}
should be:

Code: Select all

	{~campaigns/Sea_Voyage/scenarios/}
	{campaigns/Sea_Voyage/scenarios/}
Same for maps:

Code: Select all

map_data="{~campaigns/Sea_Voyage/maps/Theft}"
should be:

Code: Select all

map_data="{campaigns/Sea_Voyage/maps/Theft}{~campaigns/Sea_Voyage/maps/Theft}"
etc...
Dacyn
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Post by Dacyn »

with 0.8.4, you can use '@'...
About the ifdef problem: I think this is a bug.
sanna
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Post by sanna »

Great campaign, I love the small maps and quick battles!

BTW, adding flies=true to the unit definition of the Black Galleon makes it look slightly more seaworthy :wink:
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turin
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Post by turin »

sanna wrote:Great campaign, I love the small maps and quick battles!

BTW, adding flies=true to the unit definition of the Black Galleon makes it look slightly more seaworthy :wink:
:)
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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Mkgego
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Post by Mkgego »

Mmmmm when will you realease an update ?? :)

I think i will wait 3 more updates and then i will restart playing to see new maps(if they come more) :D
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turin
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Post by turin »

Mkgego wrote:Mmmmm when will you realease an update ?? :)

I think i will wait 3 more updates and then i will restart playing to see new maps(if they come more) :D
this afternoon. :)

if my connection isn't down (again).
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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turin
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Post by turin »

sorry... first my connection was down then there was a power outage, :(

Anyway, here is a new version that is (hopefully) more balanced and should have more scenarios than the old one.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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Mkgego
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Post by Mkgego »

Cool :D
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Rarlgland

Post by Rarlgland »

I can't make it work... :cry: :cry: :cry:
I get up a message saying:

Code: Select all

Error - Unknown scenario: 'sea_voyage_-1'
Help?
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turin
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Post by turin »

Rarlgland wrote:I can't make it work... :cry: :cry: :cry:
I get up a message saying:

Code: Select all

Error - Unknown scenario: 'sea_voyage_-1'
Help?
how did you install it? you need to put them in .wesnoth/data/campaigns, not /usr/share/games/wesnoth/data/campaigns or anything like that.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
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Mkgego
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Post by Mkgego »

Mmmm I also get the same error message...strange :(
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