The Militia

Discussion and development of scenarios and campaigns for the game.

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Desert_Shyde
Posts: 48
Joined: June 7th, 2010, 8:42 pm

Re: The Militia

Post by Desert_Shyde »

I got the new version and updated The Militia to fit it. It should work now. (15c_World_War is still under construction.)

For those of you who do artwork, I would greatly appreciate some. I would like the tomboy to have longer hair than the ruffian and the female elvish civilian's headband to be the team color instead of magenta. I would also like profile pictures for the tomboy (should look like a girl trying to look like a boy), goblin slave, goblin tamer, elvish civilian (there may have been a picture for the male one; I'm not sure), merman citizen, merman brawler, civilian, and apprentice mage.
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The_Militia.zip
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The Militia
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Brilliand
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Joined: July 11th, 2009, 12:15 am

Re: The Militia

Post by Brilliand »

elvish_sovereign wrote:No. Get 1.8.3, that's what everyone is using now.
There actually is a way that will work for both: put the "maps" folder in the "scenarios" folder and use {./ syntax for everything. It's moot, though, since 15c_World_War uses code that won't work in 1.6.4.
You are a Dark Adept: you dimmerse yourself in the dark arts...potentially with great rewards....
-JW's personality quiz
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Desert_Shyde
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Joined: June 7th, 2010, 8:42 pm

Re: The Militia

Post by Desert_Shyde »

I'm close to finishing the final scenarios, then will make the credits. Anyone who supplies me with the pictures I asked for or gives serious feedback on the campaign will be mentioned.
The Militia
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ydcl
Posts: 259
Joined: December 22nd, 2008, 2:10 pm

Re: The Militia

Post by ydcl »

Sorry, if my question look like stupid. But, I can't find "The Militia", on the add-on server.
I'm using 1.8.3, on windows XP.
monochromatic
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Joined: June 18th, 2009, 1:45 am

Re: The Militia

Post by monochromatic »

Desert_Shyde has not uploaded the campaign onto the add-on server. You download it in this thread.
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Desert_Shyde
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Re: The Militia

Post by Desert_Shyde »

elvish_sovereign wrote:Desert_Shyde has not uploaded the campaign onto the add-on server. You download it in this thread.
Yeah; I don't plan to put it on the add-on server until I've finished it.
The Militia
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ydcl
Posts: 259
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Re: The Militia

Post by ydcl »

Thanks for the quick reply, because I'm a user, who don't know a lot, about computers.
monochromatic
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Re: The Militia

Post by monochromatic »

Desert_Shyde wrote:
elvish_sovereign wrote:Desert_Shyde has not uploaded the campaign onto the add-on server. You download it in this thread.
Yeah; I don't plan to put it on the add-on server until I've finished it.
Honestly, I suggest you do, unless by 'unfinished' you mean 'major error crashes ZOMG', which I don't think so. It gets people to play it and more users who will help playtest for you. If it's not finished it's perfectly okay.

Of course, this is your campaign, and I'm not going to force you or anything, so scratch this if you'd like.
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Desert_Shyde
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Re: The Militia

Post by Desert_Shyde »

By finished I meant all scenarios made, but I guess I can make the last one after I put it up; maybe I'll do so tomorrow.
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Desert_Shyde
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Re: The Militia

Post by Desert_Shyde »

My brother and I stayed up late and finished it this morning. He should be putting it as an add-on today.
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Darkmage
Translator
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Joined: April 13th, 2009, 8:38 pm

Re: The Militia

Post by Darkmage »

Ok, I played through the campaign recently(using some debug to check the path I did no choose when white mage did apear.).
Spoiler:
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Elvish_Hunter
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Re: The Militia

Post by Elvish_Hunter »

I played the first three scenarios, and I noticed these bugs:
- First bug: all the loyal units don't have the bronze ring. Please give them the {IS_LOYAL} macro.
- Second: my stderr.txt gives me these errors:

Code: Select all

error config: File not found 'SPECIAL_NOTES_STUN'
error config: File not found 'WEAPON_SPECIAL_STUN'
error config: File not found 'STR_FANGS'
error config: File not found 'CONTINUATION'
error config: File not found 'CONTINUATION'
error display: could not open image 'units/lvl0s/spirit-1.png'
error display: could not open image 'units/humans/apprentice-mage-attack+female.png'
error display: could not open image 'uelf+female-bow-attack-2.png'
error display: could not open image 'child-attack+female.png'
error display: could not open image 'units/lvl0s/elf-bow.png'
Do you want, to help you spotting errors, that I run wmllint and wmlscope?
Current maintainer of these add-ons, all on 1.16:
The Sojournings of Grog, Children of Dragons, A Rough Life, Wesnoth Lua Pack, The White Troll (co-author)
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Desert_Shyde
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Re: The Militia

Post by Desert_Shyde »

Darkmage, I was least-satisfied with my map for "Defense," so my brother redid it some.

I gave the loyal units bronze rings and fixed those bugs, Hunter. Let me know if you find more.

I plan to put up version 1.1 soon.
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Elvish_Hunter
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Joined: September 4th, 2009, 2:39 pm
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Re: The Militia

Post by Elvish_Hunter »

Desert_Shyde wrote:I gave the loyal units bronze rings and fixed those bugs, Hunter. Let me know if you find more.
Yes, I found more. My stderr.txt says this:

Code: Select all

error display: could not open image 'attacks/fist-merman.png'
error display: could not open image 'attacks/tail-merman.png'
I also ran wmllint and wmlscope on your campaign. I'm attaching the logs below. :)
wmllint-The_Militia.log
Wmllint log
(36.8 KiB) Downloaded 455 times
wmlscope-The_Militia.log
Wmlscope log
(16.67 KiB) Downloaded 484 times
Current maintainer of these add-ons, all on 1.16:
The Sojournings of Grog, Children of Dragons, A Rough Life, Wesnoth Lua Pack, The White Troll (co-author)
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Desert_Shyde
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Joined: June 7th, 2010, 8:42 pm

Re: The Militia

Post by Desert_Shyde »

I changed the parts I thought needed changed. Dead Water didn't have a picture for the Tail attack, so my brother and I made one. It isn't very good, though, so if anyone wants to make a replacement picture I'd be obliged.
The Militia
Merry Christmas
Journey to the North Pole
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