Flight to Freedom (drake campaign)
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Nova, this update contains two additional, experimental scenarios, which are part of a branch that I may attempt. Can you please look over their play and dialogue? However, I would prefer that you finish making storyline graphics for the older branch first, as I am not sure if I will keep the newer branch. This also contains your dialogue edits, with a few changes.
version 4.3 released, for Wesnoth 1.3.4+
changes (dialogue and other) to Rockfall, Betrayal, Hordes of the Foul Undead, Gate of Storms, Exodus, Blockade and Return to Morogor
two scenarios added (Swamps of the Jamolar and Council of War), part of a possible branch (accessed from Survival)
attainable objective added to Survival
experimental wave animations in Rebellion
minor bugfixes
time over events added to some scenarios
non-expendable player characters are spawned with hero icon
balancing changes to Betrayal and Blockade
version 4.3 released, for Wesnoth 1.3.4+
changes (dialogue and other) to Rockfall, Betrayal, Hordes of the Foul Undead, Gate of Storms, Exodus, Blockade and Return to Morogor
two scenarios added (Swamps of the Jamolar and Council of War), part of a possible branch (accessed from Survival)
attainable objective added to Survival
experimental wave animations in Rebellion
minor bugfixes
time over events added to some scenarios
non-expendable player characters are spawned with hero icon
balancing changes to Betrayal and Blockade
"ILLEGITIMIS NON CARBORUNDUM"
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
I'm on it!
"Never underestimate the power of the fish rush." "I don't think nagas are fish." "Fish Rush!"
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Flight to Freedom: http://forums.wesnoth.org/viewtopic.php ... &start=690
Co-Author, Maintainer
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Flight to Freedom: http://forums.wesnoth.org/viewtopic.php ... &start=690
Co-Author, Maintainer
If you need some photos from a vulcano island: Here you can find a lot of GFDL freeNova wrote:I'm working on some new ones, MadMax, but haven't had much time lately.
photos from Iceland:
http://fam-tille.de/island/index_en.html
Kind regards
Andreas.
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- Posts: 265
- Joined: June 28th, 2007, 4:42 pm
- Location: Baldwyn Mississippi
Hi, first I wanted to say I'm enjoying it so far. I'm at Scenario 4. I'm getting a strange message when I attempt to load After Turn 14. It says "Invalid Starting Position (1,38) for a unit on Side 4." Is this normal? Any way to remedy this? I'm playing on the development version.
Who Knows what evil lurks in the hearts of men?
The Shadow knows
The Shadow knows
This is interesting. I remember I also had one such case. I admit I will probably have removed the saved game. I don't know whether it was in the same scenario, but it turned out that one of the falcons (these units that are moving around and were you can get some training for your own units if you attack them without much danger) seemed to have moved ouot of the area. My solution was that I seeked forEdward V Riley wrote:Hi, first I wanted to say I'm enjoying it so far. I'm at Scenario 4. I'm getting a strange message when I attempt to load After Turn 14. It says "Invalid Starting Position (1,38) for a unit on Side 4." Is this normal? Any way to remedy this? I'm playing on the development version.
Code: Select all
x="1"
y="38"
y-value to something smaller that moved the unit just back inside the map. After this I
was able to load the game again. IMHO, there are two things to do:
1. Find out the reason why the unit moves out of the map.
2. Enhance code that loads saved games to cope better with those cases.
Kind regards
Andreas.
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- Posts: 265
- Joined: June 28th, 2007, 4:42 pm
- Location: Baldwyn Mississippi
Thank you. I went ahead and went through the scenario without reloading after Turn 14. I'm on The Drake Escape scenario now.
BTW.. loved the parts with the ships. My wife and I are pirate buffs. In fact, in Runescape, a game I've played a lot til recently, I have been behind a thread to get them to put Seafaring/Piracy into it. I've even heard they're working on it now. I shouldn't be too surprised as they've added about 25 ideas of mine to the game.
I could say I didn't need those easy to kill animals to level up with....but I'd have been lying. lol. It's taking a lot of adjustment to learn to play these drakes, but I learn extremely fast.
Other ship types to reference:
1-pinnaces
2-Barques
3-Fluyts
4-sloops
BTW.. loved the parts with the ships. My wife and I are pirate buffs. In fact, in Runescape, a game I've played a lot til recently, I have been behind a thread to get them to put Seafaring/Piracy into it. I've even heard they're working on it now. I shouldn't be too surprised as they've added about 25 ideas of mine to the game.
I could say I didn't need those easy to kill animals to level up with....but I'd have been lying. lol. It's taking a lot of adjustment to learn to play these drakes, but I learn extremely fast.
Other ship types to reference:
1-pinnaces
2-Barques
3-Fluyts
4-sloops
Who Knows what evil lurks in the hearts of men?
The Shadow knows
The Shadow knows
It's a bug. This will be fixed in the next release, but, for now, replace utils/npc.cfg with the attached file. However, this will not fix existing savefiles.tillea wrote:This is interesting. I remember I also had one such case. I admit I will probably have removed the saved game. I don't know whether it was in the same scenario, but it turned out that one of the falcons (these units that are moving around and were you can get some training for your own units if you attack them without much danger) seemed to have moved ouot of the area.Edward V Riley wrote:Hi, first I wanted to say I'm enjoying it so far. I'm at Scenario 4. I'm getting a strange message when I attempt to load After Turn 14. It says "Invalid Starting Position (1,38) for a unit on Side 4." Is this normal? Any way to remedy this? I'm playing on the development version.
- Attachments
-
- npc.cfg
- (4.86 KiB) Downloaded 301 times
"ILLEGITIMIS NON CARBORUNDUM"
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
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- Posts: 265
- Joined: June 28th, 2007, 4:42 pm
- Location: Baldwyn Mississippi
version 4.3.1 released, for Wesnoth 1.3.6+
new scenario, Forest of Nightmares (in second branch)
enhancements to Manor, includes irrevenant's indoors time-of-day image
several bugfixes (one major)
thunder spirits in Landfall and Drake Escape will not spawn on first turn
multi-hex fireball attack code implemented (not used yet)
victory music added to victory events
lava transitions fixed
new scenario, Forest of Nightmares (in second branch)
enhancements to Manor, includes irrevenant's indoors time-of-day image
several bugfixes (one major)
thunder spirits in Landfall and Drake Escape will not spawn on first turn
multi-hex fireball attack code implemented (not used yet)
victory music added to victory events
lava transitions fixed
"ILLEGITIMIS NON CARBORUNDUM"
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
version 4.3.2 released, for Wesnoth 1.3.7+
critical 1.3.7 compatibility bug fixed
new scenario, Hafwyt (still not 100% finished)
savegames of cave levels will not show snapshots
critical 1.3.7 compatibility bug fixed
new scenario, Hafwyt (still not 100% finished)
savegames of cave levels will not show snapshots
"ILLEGITIMIS NON CARBORUNDUM"
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Tried the campaign server's web-based interface?biren wrote:I am having trouble downloading the campaign from the on line server because it always times out.
Do you have another location to download from?
http://wolff.to/campaigns/list.html
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Hiya. My computer has been in the shop for ages, but I should get it back sometime this week. I had some thoughts about the new levels (which are a cool idea), and I'll see if any of my notes survived the repair soon.
I'm still behind FtF, it's just...harder...without a computer.
I'm still behind FtF, it's just...harder...without a computer.
"Never underestimate the power of the fish rush." "I don't think nagas are fish." "Fish Rush!"
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Flight to Freedom: http://forums.wesnoth.org/viewtopic.php ... &start=690
Co-Author, Maintainer
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Flight to Freedom: http://forums.wesnoth.org/viewtopic.php ... &start=690
Co-Author, Maintainer